ChargedMelee( energy_cost: 0, energy_drain: 0, initial_damage: 160, scaled_damage: 40, initial_poise_damage: 50, scaled_poise_damage: 20, initial_knockback: 10.0, scaled_knockback: 20.0, range: 6.0, max_angle: 90.0, speed: 1.0, charge_duration: 1200, swing_duration: 700, hit_timing: 0.9, recover_duration: 1200, )