( { Run: ( files: [ "voxygen.audio.sfx.footsteps.stepgrass_1", "voxygen.audio.sfx.footsteps.stepgrass_2", "voxygen.audio.sfx.footsteps.stepgrass_3", "voxygen.audio.sfx.footsteps.stepgrass_4", "voxygen.audio.sfx.footsteps.stepgrass_5", "voxygen.audio.sfx.footsteps.stepgrass_6", ], threshold: 0.25, ), GliderOpen: ( files: [ "voxygen.audio.sfx.glider_open", ], threshold: 0.5, ), GliderClose: ( files: [ "voxygen.audio.sfx.glider_close", ], threshold: 0.5, ), Attack(Bow(BasicBow)): ( files: [ "voxygen.audio.sfx.weapon.bow_attack_01", "voxygen.audio.sfx.weapon.bow_attack_02", "voxygen.audio.sfx.weapon.bow_attack_03", "voxygen.audio.sfx.weapon.bow_attack_04", ], threshold: 0.5, ), Wield(Sword(BasicSword)): ( files: [ "voxygen.audio.sfx.weapon.sword_out", ], threshold: 0.5, ), Unwield(Sword(BasicSword)): ( files: [ "voxygen.audio.sfx.weapon.sword_in", ], threshold: 0.5, ), Inventory(Collected): ( files: [ "voxygen.audio.sfx.inventory.add_item", ], threshold: 0.3, ), Inventory(Swapped): ( files: [ "voxygen.audio.sfx.inventory.add_item", ], threshold: 0.3, ), Inventory(Given): ( files: [ "voxygen.audio.sfx.inventory.add_item", ], threshold: 0.3, ), Inventory(Dropped): ( files: [ "voxygen.audio.sfx.inventory.drop_item", ], threshold: 0.3, ), Inventory(Consumed(Potion)): ( files: [ "voxygen.audio.sfx.inventory.consumable.liquid", ], threshold: 0.3, ), Inventory(Consumed(PotionMinor)): ( files: [ "voxygen.audio.sfx.inventory.consumable.liquid", ], threshold: 0.3, ), Inventory(Consumed(Apple)): ( files: [ "voxygen.audio.sfx.inventory.consumable.apple", ], threshold: 0.3, ), Inventory(Consumed(Mushroom)): ( files: [ "voxygen.audio.sfx.inventory.consumable.food", ], threshold: 0.3, ), Inventory(Consumed(Cheese)): ( files: [ "voxygen.audio.sfx.inventory.consumable.food", ], threshold: 0.3, ), Inventory(CollectFailed): ( files: [ "voxygen.audio.sfx.inventory.add_failed", ], threshold: 0.3, ) } )