LeapMelee(
    energy_cost: 35.0,
    buildup_duration: 0.1,
    movement_duration: 0.6,
    swing_duration: 0.15,
    recover_duration: 0.2,
    melee_constructor: (
        kind: Bash(
            damage: 25.0,
            poise: 40.0,
            knockback: 25.0,
            energy_regen: 0.0,
        ),
        range: 4.5,
        angle: 360.0,
        multi_target: Some(Normal),
    ),
    forward_leap_strength: 20.0,
    vertical_leap_strength: 8.0,
    specifier: None,
)