( name: Name("Greenhorn Traveler"), body: RandomWith("humanoid"), alignment: Alignment(Npc), loadout: Extended( hands: TwoHanded(Choice([ (1.0, Some(Item("common.items.weapons.sword.iron-0"))), (1.0, Some(Item("common.items.weapons.bow.hardwood-2"))), (1.0, Some(Item("common.items.weapons.axe.iron_axe-0"))), (1.0, Some(Item("common.items.weapons.staff.frostwood_torch"))), ])), base_asset: Choice([ (1, "common.loadout.world.traveler0.iron"), (1, "common.loadout.world.traveler0.leather"), (1, "common.loadout.world.traveler0.wool"), ]), inventory: [ (10, "common.items.consumable.potion_minor"), ], ), loot: LootTable("common.loot_tables.creature.humanoid"), meta: [ SkillSetAsset("common.skillset.preset.rank1.fullskill"), ], )