// T5 // legendary #![enable(implicit_some)] ( name: Name("Experienced Traveler"), body: RandomWith("humanoid"), alignment: Alignment(Npc), loot: LootTable("common.loot_tables.world.traveler3"), inventory: ( loadout: Inline(( inherit: Choice([ (1, Asset("common.loadout.world.traveler3.bloodsteel")), (1, Asset("common.loadout.world.traveler3.moonweave")), (1, Asset("common.loadout.world.traveler3.primal")), (1, Asset("common.loadout.world.traveler3.orichalcum")), (1, Asset("common.loadout.world.traveler3.sunsilk")), (1, Asset("common.loadout.world.traveler3.dragonscale")), ]), active_hands: ([ (2, "common.items.weapons.sword.bloodsteel-0"), (2, "common.items.weapons.axe.bloodsteel_axe-0"), (2, "common.items.weapons.hammer.runic_hammer"), (2, "common.items.weapons.bow.eldwood-0"), (2, "common.items.weapons.staff.ruby_rod"), (2, "common.items.weapons.sceptre.emerald"), (2, "common.items.weapons.sword.caladbolg"), (2, "common.items.weapons.hammer.mjolnir"), (2, "common.items.weapons.axe.parashu"), (2, "common.items.weapons.bow.sagitta"), (1, "common.items.weapons.staff.phoenix"), (1, "common.items.weapons.staff.laevateinn"), (1, "common.items.weapons.sceptre.root_evil"), (1, "common.items.weapons.sceptre.caduceus"), ], None), )), items: [ (50, "common.items.consumable.potion_big"), ], ), meta: [ SkillSetAsset("common.skillset.preset.rank5.fullskill"), ], )