({ Armor(Shoulders): Item("common.items.armor.leather_plate.shoulder"), Armor(Chest): Item("common.items.armor.leather_plate.chest"), Armor(Belt): Item("common.items.armor.leather_plate.belt"), Armor(Hands): Item("common.items.armor.leather_plate.hand"), Armor(Legs): Item("common.items.armor.leather_plate.pants"), Armor(Feet): Item("common.items.armor.leather_plate.foot"), Lantern: Choice([ (1.0, Some(Item("common.items.lantern.black_0"))), (2.0, None), ]), })