EntityConfig ( name: Some("Haniwa Sorcerer"), body: Some(RandomWith("haniwa")), loot: Some(LootTable("common.loot_tables.dungeon.tier-3.enemy")), main_tool: Some(Item("common.items.npc_weapons.biped_small.haniwa.gnoll_staff")), second_tool: None, loadout_asset: Some("common.loadout.dungeon.tier-3.haniwa"), skillset_asset: None, )