BasicMelee( energy_cost: 0, buildup_duration: 0.65, swing_duration: 0.3, recover_duration: 0.35, melee_constructor: ( kind: Bash( damage: 10.0, poise: 28.0, knockback: 25.0, energy_regen: 0.0, ), range: 0.8, angle: 50.0, ), )