BasicRanged( energy_cost: 0, buildup_duration: 1.5, recover_duration: 1.0, projectile: Magicball( damage: 8.0, radius: 3.0, energy_regen: 0, min_falloff: 0.5, ), projectile_body: Object(FireworkGreen), projectile_speed: 25.0, num_projectiles: 1, projectile_spread: 0.0, move_efficiency: 0.3, )