BasicBeam( buildup_duration: 0.25, recover_duration: 0.25, beam_duration: 0.5, damage: 3000, tick_rate: 3.0, range: 30.0, max_angle: 15.0, damage_effect: None, energy_regen: 0, energy_drain: 0, orientation_behavior: Turret, specifier: Flamethrower, )