BasicMelee( energy_cost: 0, buildup_duration: 0.15, swing_duration: 0.55, recover_duration: 0.55, melee_constructor: ( kind: Stab( damage: 10, poise: 5, knockback: 0, energy_regen: 0, ), range: 3, angle: 5, ), ori_modifier: 1.0, )