( name: Name("Cultist Warlock"), body: RandomWith("cultist_warlock"), alignment: Alignment(Enemy), loadout: Extended( hands: TwoHanded(Choice([ (1.5, Some(Item("common.items.npc_weapons.staff.bipedlarge-cultist"))), (1, Some(Item("common.items.npc_weapons.bow.bipedlarge-velorite"))), ])), base_asset: Loadout("common.loadout.dungeon.tier-5.warlock"), inventory: [], ), loot: LootTable("common.loot_tables.dungeon.tier-5.enemy"), meta: [], )