SpinMelee( buildup_duration: 0.2, swing_duration: 0.6, recover_duration: 0.2, melee_constructor: ( kind: Slash( damage: 8.0, poise: 10.0, knockback: 0.0, energy_regen: 0.0, ), range: 3.5, angle: 360.0, ), energy_cost: 10.0, is_infinite: true, movement_behavior: AxeHover, is_interruptible: false, forward_speed: 0.0, num_spins: 1, specifier: None, )