BasicMelee( energy_cost: 0, buildup_duration: 0.1, swing_duration: 0.1, recover_duration: 0.3, melee_constructor: ( kind: Bash( damage: 4.0, poise: 0.0, knockback: 0.0, energy_regen: 0.0, ), range: 3.0, angle: 90.0, ), ori_modifier: 1.0, )