mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
142 lines
4.9 KiB
Rust
142 lines
4.9 KiB
Rust
use directories_next::UserDirs;
|
|
use serde::{Deserialize, Serialize};
|
|
use std::{
|
|
fs,
|
|
path::{Path, PathBuf},
|
|
};
|
|
use tracing::warn;
|
|
|
|
pub mod audio;
|
|
pub mod chat;
|
|
pub mod control;
|
|
pub mod gamepad;
|
|
pub mod gameplay;
|
|
pub mod graphics;
|
|
pub mod interface;
|
|
pub mod language;
|
|
pub mod networking;
|
|
|
|
pub use audio::{AudioOutput, AudioSettings};
|
|
pub use chat::ChatSettings;
|
|
pub use control::ControlSettings;
|
|
pub use gamepad::GamepadSettings;
|
|
pub use gameplay::GameplaySettings;
|
|
pub use graphics::{get_fps, Fps, GraphicsSettings};
|
|
pub use interface::InterfaceSettings;
|
|
pub use language::LanguageSettings;
|
|
pub use networking::NetworkingSettings;
|
|
|
|
/// `Settings` contains everything that can be configured in the settings.ron
|
|
/// file.
|
|
#[derive(Clone, Debug, Serialize, Deserialize)]
|
|
#[serde(default)]
|
|
pub struct Settings {
|
|
pub chat: ChatSettings,
|
|
pub controls: ControlSettings,
|
|
pub interface: InterfaceSettings,
|
|
pub gameplay: GameplaySettings,
|
|
pub networking: NetworkingSettings,
|
|
pub graphics: GraphicsSettings,
|
|
pub audio: AudioSettings,
|
|
pub show_disclaimer: bool,
|
|
pub send_logon_commands: bool,
|
|
// TODO: Remove at a later date, for dev testing
|
|
pub logon_commands: Vec<String>,
|
|
pub language: LanguageSettings,
|
|
pub screenshots_path: PathBuf,
|
|
pub controller: GamepadSettings,
|
|
}
|
|
|
|
impl Default for Settings {
|
|
fn default() -> Self {
|
|
let user_dirs = UserDirs::new().expect("System's $HOME directory path not found!");
|
|
|
|
// Chooses a path to store the screenshots by the following order:
|
|
// - The VOXYGEN_SCREENSHOT environment variable
|
|
// - The user's picture directory
|
|
// - The executable's directory
|
|
// This only selects if there isn't already an entry in the settings file
|
|
let screenshots_path = std::env::var_os("VOXYGEN_SCREENSHOT")
|
|
.map(PathBuf::from)
|
|
.or_else(|| user_dirs.picture_dir().map(|dir| dir.join("veloren")))
|
|
.or_else(|| {
|
|
std::env::current_exe()
|
|
.ok()
|
|
.and_then(|dir| dir.parent().map(PathBuf::from))
|
|
})
|
|
.expect("Couldn't choose a place to store the screenshots");
|
|
|
|
Settings {
|
|
chat: ChatSettings::default(),
|
|
controls: ControlSettings::default(),
|
|
interface: InterfaceSettings::default(),
|
|
gameplay: GameplaySettings::default(),
|
|
networking: NetworkingSettings::default(),
|
|
graphics: GraphicsSettings::default(),
|
|
audio: AudioSettings::default(),
|
|
show_disclaimer: true,
|
|
send_logon_commands: false,
|
|
logon_commands: Vec::new(),
|
|
language: LanguageSettings::default(),
|
|
screenshots_path,
|
|
controller: GamepadSettings::default(),
|
|
}
|
|
}
|
|
}
|
|
|
|
impl Settings {
|
|
pub fn load(config_dir: &Path) -> Self {
|
|
let path = Self::get_path(config_dir);
|
|
|
|
if let Ok(file) = fs::File::open(&path) {
|
|
match ron::de::from_reader::<_, Self>(file) {
|
|
Ok(s) => return s,
|
|
Err(e) => {
|
|
warn!(?e, "Failed to parse setting file! Fallback to default.");
|
|
// Rename the corrupted settings file
|
|
let mut new_path = path.to_owned();
|
|
new_path.pop();
|
|
new_path.push("settings.invalid.ron");
|
|
if let Err(e) = fs::rename(&path, &new_path) {
|
|
warn!(?e, ?path, ?new_path, "Failed to rename settings file.");
|
|
}
|
|
},
|
|
}
|
|
}
|
|
// This is reached if either:
|
|
// - The file can't be opened (presumably it doesn't exist)
|
|
// - Or there was an error parsing the file
|
|
let default_settings = Self::default();
|
|
default_settings.save_to_file_warn(config_dir);
|
|
default_settings
|
|
}
|
|
|
|
pub fn save_to_file_warn(&self, config_dir: &Path) {
|
|
if let Err(e) = self.save_to_file(config_dir) {
|
|
warn!(?e, "Failed to save settings");
|
|
}
|
|
}
|
|
|
|
pub fn save_to_file(&self, config_dir: &Path) -> std::io::Result<()> {
|
|
let path = Self::get_path(config_dir);
|
|
if let Some(dir) = path.parent() {
|
|
fs::create_dir_all(dir)?;
|
|
}
|
|
|
|
let ron = ron::ser::to_string_pretty(self, ron::ser::PrettyConfig::default()).unwrap();
|
|
fs::write(path, ron.as_bytes())
|
|
}
|
|
|
|
fn get_path(config_dir: &Path) -> PathBuf { config_dir.join("settings.ron") }
|
|
|
|
pub fn display_warnings(&self) {
|
|
if !self.graphics.render_mode.experimental_shaders.is_empty() {
|
|
warn!(
|
|
"One or more experimental shaders are enabled, all rendering guarantees are off. \
|
|
Experimental shaders may be unmaintained, mutually-incompatible, entirely \
|
|
broken, or may cause your GPU to explode. You have been warned!"
|
|
);
|
|
}
|
|
}
|
|
}
|