wabbajack/Wabbajack.Test/ContentRightsManagementTests.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using Wabbajack.Lib.Downloaders;
using Wabbajack.Lib;
using Wabbajack.Lib.Validation;
using Game = Wabbajack.Common.Game;
using Wabbajack.Common;
using System.Threading.Tasks;
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using Xunit;
namespace Wabbajack.Test
{
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public class ContentRightsManagementTests : IDisposable
{
private ValidateModlist validate;
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private WorkQueue queue;
private static string server_whitelist = @"
GoogleIDs:
- googleDEADBEEF
AllowedPrefixes:
- https://somegoodplace.com/
";
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public ContentRightsManagementTests()
{
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queue = new WorkQueue();
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validate = new ValidateModlist();
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validate.LoadServerWhitelist(server_whitelist);
}
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public void Dispose()
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{
queue?.Dispose();
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}
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[Fact]
public async Task TestModValidation()
{
var modlist = new ModList
{
GameType = Game.Skyrim,
Archives = new List<Archive>
{
new Archive
{
State = new NexusDownloader.State
{
Game = Game.Skyrim,
Author = "bill",
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ModID = 42,
FileID = 33,
},
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Hash = Hash.FromLong(42)
}
},
Directives = new List<Directive>
{
new FromArchive
{
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ArchiveHashPath = HashRelativePath.FromStrings(Hash.FromULong(42).ToBase64(), "foo\\bar\\baz.pex"),
To = (RelativePath)"foo\\bar\\baz.pex"
}
}
};
// Error due to file downloaded from 3rd party
modlist.GameType = Game.Skyrim;
modlist.Archives[0] = new Archive()
{
State = new HTTPDownloader.State() { Url = "https://somebadplace.com" },
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Hash = Hash.FromLong(42)
};
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var errors = await validate.Validate(modlist);
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Assert.Single(errors);
// Ok due to file downloaded from whitelisted 3rd party
modlist.GameType = Game.Skyrim;
modlist.Archives[0] = new Archive
{
State = new HTTPDownloader.State { Url = "https://somegoodplace.com/baz.7z" },
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Hash = Hash.FromLong(42)
};
errors = await validate.Validate(modlist);
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Assert.Empty(errors);
// Error due to file downloaded from bad 3rd party
modlist.GameType = Game.Skyrim;
modlist.Archives[0] = new Archive
{
State = new GoogleDriveDownloader.State { Id = "bleg"},
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Hash = Hash.FromLong(42)
};
errors = await validate.Validate(modlist);
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Assert.Single(errors);
// Ok due to file downloaded from good google site
modlist.GameType = Game.Skyrim;
modlist.Archives[0] = new Archive
{
State = new GoogleDriveDownloader.State { Id = "googleDEADBEEF" },
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Hash = Hash.FromLong(42)
};
errors = await validate.Validate(modlist);
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Assert.Empty(errors);
}
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[Fact]
public async Task CanLoadFromGithub()
{
using (var workQueue = new WorkQueue())
{
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await new ValidateModlist().LoadListsFromGithub();
}
}
}
}