wabbajack/Wabbajack.Common/DisposableUnlockable.cs

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using System;
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namespace Wabbajack.Common;
public struct DisposableUnlockable : IDisposable
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{
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private readonly IUnlockable _unlock;
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public DisposableUnlockable(IUnlockable unlock)
{
_unlock = unlock;
}
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public void Dispose()
{
_unlock.Unlock();
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}
}