wabbajack/Wabbajack.Compression.BSA/DDS.cs

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using System.IO;
using System.Runtime.InteropServices;
using Wabbajack.DTOs.Texture;
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namespace Compression.BSA;
/*
* Copied from https://raw.githubusercontent.com/AlexxEG/BSA_Browser/master/Sharp.BSA.BA2/BA2Util/DDS.cs
* which is also GPL3 code. Modified slightly for Wabbajack
*
*/
/*
* Copied from dds.h. Includes (almost) only stuff I need in this project.
*
* Link: https://github.com/digitalutopia1/BA2Lib/blob/master/BA2Lib/dds.h
*
*/
public class DDS
{
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public const int DDS_MAGIC = 0x20534444; // "DDS "
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public const int DDS_FOURCC = 0x00000004; // DDPF_FOURCC
public const int DDS_RGB = 0x00000040; // DDPF_RGB
public const int DDS_RGBA = 0x00000041; // DDPF_RGB | DDPF_ALPHAPIXELS
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public const int
DDS_HEADER_FLAGS_TEXTURE = 0x00001007; // DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT
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public const int DDS_HEADER_FLAGS_MIPMAP = 0x00020000; // DDSD_MIPMAPCOUNT
public const int DDS_HEADER_FLAGS_LINEARSIZE = 0x00080000; // DDSD_LINEARSIZE
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public const int DDS_SURFACE_FLAGS_TEXTURE = 0x00001000; // DDSCAPS_TEXTURE
public const int DDS_SURFACE_FLAGS_MIPMAP = 0x00400008; // DDSCAPS_COMPLEX | DDSCAPS_MIPMAP
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public const int DDS_ALPHA_MODE_UNKNOWN = 0x0;
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public static uint HeaderSizeForFormat(DXGI_FORMAT fmt)
{
switch (fmt)
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{
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case DXGI_FORMAT.BC1_UNORM_SRGB:
case DXGI_FORMAT.BC3_UNORM_SRGB:
case DXGI_FORMAT.BC4_UNORM:
case DXGI_FORMAT.BC5_SNORM:
case DXGI_FORMAT.BC6H_UF16:
case DXGI_FORMAT.BC7_UNORM:
case DXGI_FORMAT.BC7_UNORM_SRGB:
return DDS_HEADER_DXT10.Size + DDS_HEADER.Size;
default:
return DDS_HEADER.Size;
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}
}
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public static uint MAKEFOURCC(char ch0, char ch1, char ch2, char ch3)
{
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// This is alien to me...
return (byte) ch0 | ((uint) (byte) ch1 << 8) | ((uint) (byte) ch2 << 16) | ((uint) (byte) ch3 << 24);
}
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}
public enum DXT10_RESOURCE_DIMENSION
{
DIMENSION_TEXTURE1D = 2,
DIMENSION_TEXTURE2D = 3,
DIMENSION_TEXTURE3D = 4
}
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[StructLayout(LayoutKind.Sequential, Pack = 1)]
public struct DDS_HEADER
{
public uint dwSize;
public uint dwHeaderFlags;
public uint dwHeight;
public uint dwWidth;
public uint dwPitchOrLinearSize;
public uint dwDepth; // only if DDS_HEADER_FLAGS_VOLUME is set in dwHeaderFlags
public uint dwMipMapCount;
public uint dwReserved1; // [11]
public DDS_PIXELFORMAT PixelFormat; // ddspf
public uint dwSurfaceFlags;
public uint dwCubemapFlags;
public uint dwReserved2; // [3]
public uint GetSize()
{
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// 9 uint + DDS_PIXELFORMAT uints + 2 uint arrays with 14 uints total
// each uint 4 bytes each
return 9 * 4 + PixelFormat.GetSize() + 14 * 4;
}
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public void Write(BinaryWriter bw)
{
bw.Write(dwSize);
bw.Write(dwHeaderFlags);
bw.Write(dwHeight);
bw.Write(dwWidth);
bw.Write(dwPitchOrLinearSize);
bw.Write(dwDepth);
bw.Write(dwMipMapCount);
// Just write it multiple times, since it's never assigned a value anyway
for (var i = 0; i < 11; i++)
bw.Write(dwReserved1);
// DDS_PIXELFORMAT
bw.Write(PixelFormat.dwSize);
bw.Write(PixelFormat.dwFlags);
bw.Write(PixelFormat.dwFourCC);
bw.Write(PixelFormat.dwRGBBitCount);
bw.Write(PixelFormat.dwRBitMask);
bw.Write(PixelFormat.dwGBitMask);
bw.Write(PixelFormat.dwBBitMask);
bw.Write(PixelFormat.dwABitMask);
bw.Write(dwSurfaceFlags);
bw.Write(dwCubemapFlags);
// Just write it multiple times, since it's never assigned a value anyway
for (var i = 0; i < 3; i++)
bw.Write(dwReserved2);
}
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public static uint Size
{
get
{
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unsafe
{
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return (uint) (sizeof(DDS_HEADER) + sizeof(int) * 10 + sizeof(int) * 2);
}
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;
}
}
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}
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[StructLayout(LayoutKind.Sequential, Pack = 1)]
public struct DDS_HEADER_DXT10
{
public uint dxgiFormat;
public uint resourceDimension;
public uint miscFlag;
public uint arraySize;
public uint miscFlags2;
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public void Write(BinaryWriter bw)
{
bw.Write(dxgiFormat);
bw.Write(resourceDimension);
bw.Write(miscFlag);
bw.Write(arraySize);
bw.Write(miscFlags2);
}
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public static uint Size
{
get
{
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unsafe
{
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return (uint) sizeof(DDS_HEADER_DXT10);
}
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;
}
}
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}
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[StructLayout(LayoutKind.Sequential, Pack = 1)]
public struct DDS_PIXELFORMAT
{
public uint dwSize;
public uint dwFlags;
public uint dwFourCC;
public uint dwRGBBitCount;
public uint dwRBitMask;
public uint dwGBitMask;
public uint dwBBitMask;
public uint dwABitMask;
public DDS_PIXELFORMAT(uint size, uint flags, uint fourCC, uint rgbBitCount, uint rBitMask, uint gBitMask,
uint bBitMask, uint aBitMask)
{
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dwSize = size;
dwFlags = flags;
dwFourCC = fourCC;
dwRGBBitCount = rgbBitCount;
dwRBitMask = rBitMask;
dwGBitMask = gBitMask;
dwBBitMask = bBitMask;
dwABitMask = aBitMask;
}
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public uint GetSize()
{
// 8 uints, each 4 bytes each
return 8 * 4;
}
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}