wabbajack/Wabbajack/UI/MainWindow.xaml.cs

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3.9 KiB
C#
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using Alphaleonis.Win32.Filesystem;
using System;
using System.ComponentModel;
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using System.Threading;
using System.Windows;
using Wabbajack.Common;
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using Application = System.Windows.Application;
using MessageBox = System.Windows.MessageBox;
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namespace Wabbajack
{
/// <summary>
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/// Interaction logic for MainWindow.xaml
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/// </summary>
public partial class MainWindow : Window
{
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private AppState _state;
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public enum RunMode
{
Compile,
Install
}
public MainWindow(RunMode mode, string source)
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{
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var args = Environment.GetCommandLineArgs();
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var DebugMode = false;
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string MO2Folder = null, InstallFolder = null, MO2Profile = null;
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InitializeComponent();
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var context = new AppState(Dispatcher, TaskMode.BUILDING);
context.LogMsg($"Wabbajack Build - {ThisAssembly.Git.Sha}");
SetupHandlers(context);
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DataContext = context;
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WorkQueue.Init((id, msg, progress) => context.SetProgress(id, msg, progress),
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(max, current) => context.SetQueueSize(max, current));
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Utils.SetLoggerFn(s => context.LogMsg(s));
Utils.SetStatusFn((msg, progress) => WorkQueue.Report(msg, progress));
UIUtils.Dispatcher = Dispatcher;
_state._nexusSiteURL = "https://github.com/wabbajack-tools/wabbajack";
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if (mode == RunMode.Compile)
{
PropertyCompilerGrid.Visibility = Visibility.Visible;
PropertyInstallerGrid.Visibility = Visibility.Hidden;
}
else
{
PropertyCompilerGrid.Visibility = Visibility.Hidden;
PropertyInstallerGrid.Visibility = Visibility.Visible;
}
new Thread(() =>
{
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if (mode == RunMode.Compile)
{
Utils.Log("Compiler ready to execute");
context.Location = Path.GetDirectoryName(source);
context.LocationLabel = "MO2 Profile:";
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}
else if (mode == RunMode.Install)
{
context.UIReady = false;
context.LocationLabel = "Installation Location:";
var modlist = Installer.LoadFromFile(source);
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if (modlist == null)
{
MessageBox.Show("Invalid Modlist, or file not found.", "Invalid Modlist", MessageBoxButton.OK,
MessageBoxImage.Error);
Dispatcher.Invoke(() =>
{
context.Running = false;
ExitWhenClosing = false;
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var window = new ModeSelectionWindow
{
ShowActivated = true
};
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window.Show();
Close();
});
}
else
{
context.ConfigureForInstall(source, modlist);
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}
}
context.UIReady = true;
}).Start();
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}
private void SetupHandlers(AppState state)
{
_state = state;
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AppDomain.CurrentDomain.UnhandledException += AppHandler;
}
private void AppHandler(object sender, UnhandledExceptionEventArgs e)
{
_state.LogMsg("Uncaught error:");
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_state.LogMsg(((Exception)e.ExceptionObject).ExceptionToString());
}
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internal bool ExitWhenClosing = true;
private void Window_Closing(object sender, CancelEventArgs e)
{
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if (ExitWhenClosing)
Application.Current.Shutdown();
}
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}
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}