mirror of
https://github.com/wabbajack-tools/wabbajack.git
synced 2024-08-30 18:42:17 +00:00
54 lines
2.0 KiB
C#
54 lines
2.0 KiB
C#
|
using System;
|
|||
|
using System.Collections.Generic;
|
|||
|
using System.Linq;
|
|||
|
using System.Reactive.Disposables;
|
|||
|
using System.Reactive.Linq;
|
|||
|
using System.Text;
|
|||
|
using System.Threading.Tasks;
|
|||
|
using System.Windows;
|
|||
|
using System.Windows.Controls;
|
|||
|
using System.Windows.Data;
|
|||
|
using System.Windows.Documents;
|
|||
|
using System.Windows.Input;
|
|||
|
using System.Windows.Media;
|
|||
|
using System.Windows.Media.Imaging;
|
|||
|
using System.Windows.Navigation;
|
|||
|
using System.Windows.Shapes;
|
|||
|
using ReactiveUI;
|
|||
|
using Wabbajack.Common;
|
|||
|
|
|||
|
namespace Wabbajack
|
|||
|
{
|
|||
|
/// <summary>
|
|||
|
/// Interaction logic for PerformanceSettingsView.xaml
|
|||
|
/// </summary>
|
|||
|
public partial class PerformanceSettingsView : ReactiveUserControl<PerformanceSettings>
|
|||
|
{
|
|||
|
public PerformanceSettingsView()
|
|||
|
{
|
|||
|
InitializeComponent();
|
|||
|
|
|||
|
this.WhenActivated(disposable =>
|
|||
|
{
|
|||
|
// Bind Values
|
|||
|
this.BindStrict(this.ViewModel, x => x.DiskThreads, x => x.DiskThreads.Value,
|
|||
|
vmToViewConverter: x => x,
|
|||
|
viewToVmConverter: x => (int)(x ?? 0))
|
|||
|
.DisposeWith(disposable);
|
|||
|
this.BindStrict(this.ViewModel, x => x.DownloadThreads, x => x.DownloadThreads.Value,
|
|||
|
vmToViewConverter: x => x,
|
|||
|
viewToVmConverter: x => (int)(x ?? 0))
|
|||
|
.DisposeWith(disposable);
|
|||
|
this.BindStrict(this.ViewModel, x => x.ReduceHDDThreads, x => x.ReduceHDDThreads.IsChecked)
|
|||
|
.DisposeWith(disposable);
|
|||
|
this.BindStrict(this.ViewModel, x => x.FavorPerfOverRam, x => x.FavorPerfOverRam.IsChecked)
|
|||
|
.DisposeWith(disposable);
|
|||
|
this.BindStrict(this.ViewModel, x => x.NetworkWorkaroundMode, x => x.UseNetworkWorkAround.IsChecked)
|
|||
|
.DisposeWith(disposable);
|
|||
|
this.BindStrict(this.ViewModel, x => x.DisableTextureResizing, x => x.DisableTextureResizing.IsChecked)
|
|||
|
.DisposeWith(disposable);
|
|||
|
});
|
|||
|
}
|
|||
|
}
|
|||
|
}
|