wabbajack/Wabbajack.Common/GameMetaData.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
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using System.Security.Cryptography.X509Certificates;
using System.Text;
using System.Threading.Tasks;
using Alphaleonis.Win32.Filesystem;
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using Microsoft.Win32;
namespace Wabbajack.Common
{
public enum Game {
//MO2 GAMES
Morrowind,
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Oblivion,
Fallout3,
FalloutNewVegas,
Skyrim,
SkyrimSpecialEdition,
Fallout4,
SkyrimVR,
//VORTEX GAMES
DarkestDungeon
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}
public class GameMetaData
{
public ModManager SupportedModManager { get; internal set; }
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public string MO2ArchiveName { get; internal set; }
public Game Game { get; internal set; }
public string NexusName { get; internal set; }
public string MO2Name { get; internal set; }
public string GameLocationRegistryKey { get; internal set; }
public string GameLocation
{
get
{
if (Consts.TestMode)
return Directory.GetCurrentDirectory();
return (string) Registry.GetValue(GameLocationRegistryKey, "installed path", null)
??
(string) Registry.GetValue(
GameLocationRegistryKey.Replace(@"HKEY_LOCAL_MACHINE\SOFTWARE\",
@"HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\"), "installed path", null);
}
}
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}
public class GameRegistry
{
public static GameMetaData GetByMO2ArchiveName(string gameName)
{
var gamename = gameName.ToLower();
return Games.Values.FirstOrDefault(g => g.MO2ArchiveName?.ToLower() == gamename);
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}
public static Dictionary<Game, GameMetaData> Games = new Dictionary<Game, GameMetaData>
{
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/*{
Game.Morrowind, new GameMetaData()
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},*/
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{
Game.Oblivion, new GameMetaData
{
SupportedModManager = ModManager.MO2,
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Game = Game.Oblivion,
NexusName = "oblivion",
MO2Name = "Oblivion",
MO2ArchiveName = "oblivion",
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GameLocationRegistryKey = @"HKEY_LOCAL_MACHINE\SOFTWARE\Bethesda Softworks\Oblivion"
}
},
{
Game.Fallout3, new GameMetaData
{
SupportedModManager = ModManager.MO2,
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Game = Game.Fallout3,
NexusName = "fallout3",
MO2Name = "fallout3",
MO2ArchiveName = "fallout3",
GameLocationRegistryKey = @"HKEY_LOCAL_MACHINE\SOFTWARE\Bethesda Softworks\Fallout3"
}
},
{
Game.FalloutNewVegas, new GameMetaData
{
SupportedModManager = ModManager.MO2,
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Game = Game.FalloutNewVegas,
NexusName = "newvegas",
MO2Name = "New Vegas",
MO2ArchiveName = "falloutnv",
GameLocationRegistryKey = @"HKEY_LOCAL_MACHINE\SOFTWARE\Bethesda Softworks\falloutnv"
}
},
{
Game.Skyrim, new GameMetaData
{
SupportedModManager = ModManager.MO2,
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Game = Game.Skyrim,
NexusName = "skyrim",
MO2Name = "Skyrim",
MO2ArchiveName = "skyrim",
GameLocationRegistryKey = @"HKEY_LOCAL_MACHINE\SOFTWARE\Bethesda Softworks\skyrim"
}
},
{
Game.SkyrimSpecialEdition, new GameMetaData
{
SupportedModManager = ModManager.MO2,
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Game = Game.SkyrimSpecialEdition,
NexusName = "skyrimspecialedition",
MO2Name = "Skyrim Special Edition",
MO2ArchiveName = "skyrimse",
GameLocationRegistryKey = @"HKEY_LOCAL_MACHINE\SOFTWARE\Bethesda Softworks\Skyrim Special Edition"
}
},
{
Game.Fallout4, new GameMetaData
{
SupportedModManager = ModManager.MO2,
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Game = Game.Fallout4,
NexusName = "fallout4",
MO2Name = "Fallout 4",
MO2ArchiveName = "fallout4",
GameLocationRegistryKey = @"HKEY_LOCAL_MACHINE\SOFTWARE\Bethesda Softworks\Fallout4"
}
},
{
Game.SkyrimVR, new GameMetaData
{
SupportedModManager = ModManager.MO2,
Game = Game.SkyrimVR,
NexusName = "skyrimspecialedition",
MO2Name = "Skyrim VR",
MO2ArchiveName = "skyrimse",
GameLocationRegistryKey = @"HKEY_LOCAL_MACHINE\SOFTWARE\Bethesda Softworks\Skyrim VR"
}
},
{
Game.DarkestDungeon, new GameMetaData()
{
SupportedModManager = ModManager.Vortex,
Game = Game.DarkestDungeon,
NexusName = "darkestdungeon"
}
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}
};
}
}