mirror of
https://github.com/wabbajack-tools/wabbajack.git
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47 lines
1.4 KiB
C#
47 lines
1.4 KiB
C#
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using System;
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using System.IO;
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using System.Net.Http;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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using Avalonia.Controls;
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using Avalonia.Media;
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using Avalonia.Media.Imaging;
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using SkiaSharp;
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using Wabbajack.Hashing.xxHash64;
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using Wabbajack.Paths.IO;
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using Wabbajack.RateLimiter;
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namespace Wabbajack.App.Models;
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public class ImageCache
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{
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private readonly Configuration _configuration;
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private readonly HttpClient _client;
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private readonly IResource<HttpClient> _limiter;
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public ImageCache(Configuration configuration, HttpClient client, IResource<HttpClient> limiter)
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{
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_configuration = configuration;
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_configuration.ImageCacheLocation.CreateDirectory();
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_client = client;
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_limiter = limiter;
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}
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public async Task<IBitmap> From(Uri uri)
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{
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var hash = (await Encoding.UTF8.GetBytes(uri.ToString()).Hash()).ToHex();
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var file = _configuration.ImageCacheLocation.Combine(hash);
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if (!file.FileExists())
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{
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using var job = await _limiter.Begin("Loading Image", 0, CancellationToken.None);
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var wdata = await _client.GetByteArrayAsync(uri);
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await file.WriteAllBytesAsync(wdata);
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return new Bitmap(new MemoryStream(wdata));
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}
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var data = await file.ReadAllBytesAsync();
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return new Bitmap(new MemoryStream(data));
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}
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}
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