wabbajack/Wabbajack.Lib/Extensions/ReactiveUIExt.cs

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using System;
using System.Linq;
using System.Linq.Expressions;
using System.Reactive;
using System.Reactive.Disposables;
using System.Reactive.Linq;
using System.Reactive.Subjects;
using System.Threading.Tasks;
using DynamicData;
using DynamicData.Kernel;
using ReactiveUI;
using Wabbajack.Lib;
namespace Wabbajack
{
public static class ReactiveUIExt
{
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/// <summary>
/// Convenience function to not have to specify the selector function in the default ReactiveUI WhenAny() call.
/// Subscribes to changes in a property on a given object.
/// </summary>
/// <typeparam name="TSender">Type of object to watch</typeparam>
/// <typeparam name="TRet">The type of property watched</typeparam>
/// <param name="This">Object to watch</param>
/// <param name="property1">Expression path to the property to subscribe to</param>
/// <returns></returns>
public static IObservable<TRet> WhenAny<TSender, TRet>(
this TSender This,
Expression<Func<TSender, TRet>> property1)
where TSender : class
{
return This.WhenAny(property1, selector: x => x.GetValue());
}
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/// <summary>
/// Convenience wrapper to observe following calls on the GUI thread.
/// </summary>
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public static IObservable<T> ObserveOnGuiThread<T>(this IObservable<T> source)
{
return source.ObserveOn(RxApp.MainThreadScheduler);
}
/// <summary>
/// Like IObservable.Select but supports async map functions
/// </summary>
/// <param name="source"></param>
/// <param name="f"></param>
/// <typeparam name="T"></typeparam>
/// <returns></returns>
public static IObservable<TOut> SelectAsync<TIn, TOut>(this IObservable<TIn> source, Func<TIn, Task<TOut>> f)
{
return source.Select(itm => Observable.FromAsync(async () => await f(itm))).Merge(10);
}
public static IObservable<Unit> StartingExecution(this IReactiveCommand cmd)
{
return cmd.IsExecuting
.DistinctUntilChanged()
.Where(x => x)
.Unit();
}
public static IObservable<Unit> EndingExecution(this IReactiveCommand cmd)
{
return cmd.IsExecuting
.DistinctUntilChanged()
.Pairwise()
.Where(x => x.Previous && !x.Current)
.Unit();
}
/// These snippets were provided by RolandPheasant (author of DynamicData)
/// They'll be going into the official library at some point, but are here for now.
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#region Dynamic Data EnsureUniqueChanges
/// <summary>
/// Removes outdated key events from a changeset, only leaving the last relevent change for each key.
/// </summary>
public static IObservable<IChangeSet<TObject, TKey>> EnsureUniqueChanges<TObject, TKey>(this IObservable<IChangeSet<TObject, TKey>> source)
{
return source.Select(EnsureUniqueChanges);
}
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/// <summary>
/// Removes outdated key events from a changeset, only leaving the last relevent change for each key.
/// </summary>
public static IChangeSet<TObject, TKey> EnsureUniqueChanges<TObject, TKey>(this IChangeSet<TObject, TKey> input)
{
var changes = input
.GroupBy(kvp => kvp.Key)
.Select(g => g.Aggregate(Optional<Change<TObject, TKey>>.None, Reduce))
.Where(x => x.HasValue)
.Select(x => x.Value);
return new ChangeSet<TObject, TKey>(changes);
}
public static ObservableAsPropertyHelper<TRet> ToGuiProperty<TRet>(
this IObservable<TRet> source,
ViewModel vm,
string property,
TRet initialValue = default,
bool deferSubscription = false)
{
return source
.ToProperty(vm, property, initialValue, deferSubscription, RxApp.MainThreadScheduler)
.DisposeWith(vm.CompositeDisposable);
}
public static void ToGuiProperty<TRet>(
this IObservable<TRet> source,
ViewModel vm,
string property,
out ObservableAsPropertyHelper<TRet> result,
TRet initialValue = default,
bool deferSubscription = false)
{
source.ToProperty(vm, property, out result, initialValue, deferSubscription, RxApp.MainThreadScheduler)
.DisposeWith(vm.CompositeDisposable);
}
internal static Optional<Change<TObject, TKey>> Reduce<TObject, TKey>(Optional<Change<TObject, TKey>> previous, Change<TObject, TKey> next)
{
if (!previous.HasValue)
{
return next;
}
var previousValue = previous.Value;
switch (previousValue.Reason)
{
case ChangeReason.Add when next.Reason == ChangeReason.Remove:
return Optional<Change<TObject, TKey>>.None;
case ChangeReason.Remove when next.Reason == ChangeReason.Add:
return new Change<TObject, TKey>(ChangeReason.Update, next.Key, next.Current, previousValue.Current, next.CurrentIndex, previousValue.CurrentIndex);
case ChangeReason.Add when next.Reason == ChangeReason.Update:
return new Change<TObject, TKey>(ChangeReason.Add, next.Key, next.Current, next.CurrentIndex);
case ChangeReason.Update when next.Reason == ChangeReason.Update:
return new Change<TObject, TKey>(ChangeReason.Update, previousValue.Key, next.Current, previousValue.Previous, next.CurrentIndex, previousValue.PreviousIndex);
default:
return next;
}
}
#endregion
}
}