wabbajack/Wabbajack.Common/SteamHandler.cs

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C#
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2019-11-09 13:49:57 +00:00
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using Microsoft.Win32;
namespace Wabbajack.Common
{
public class SteamGame
{
public int AppId;
public string Name;
public string InstallDir;
}
/// <summary>
/// Class for all Steam operations
/// </summary>
public class SteamHandler
{
private const string SteamRegKey = @"Software\Valve\Steam";
/// <summary>
/// Path to the Steam folder
/// </summary>
public string SteamPath { get; internal set; }
/// <summary>
/// HashSet of all known Steam Libraries
/// </summary>
public HashSet<string> InstallFolders { get; internal set; }
/// <summary>
/// HashSet of all known SteamGames
/// </summary>
public HashSet<SteamGame> Games { get; internal set; }
private string SteamConfig => Path.Combine(SteamPath, "config", "config.vdf");
public SteamHandler(bool init)
{
var steamKey = Registry.CurrentUser.OpenSubKey(SteamRegKey);
SteamPath = steamKey?.GetValue("SteamPath").ToString();
if(!init) return;
LoadInstallFolders();
LoadAllSteamGames();
}
/// <summary>
/// Finds the installation path of a Steam game by ID
/// </summary>
/// <param name="id">ID of the Steam game</param>
/// <returns></returns>
public string GetGamePathById(int id)
{
return Games.FirstOrDefault(f => f.AppId == id)?.InstallDir;
}
/// <summary>
/// Reads the config file and adds all found installation folders to the HashSet
/// </summary>
public void LoadInstallFolders()
{
var paths = new HashSet<string>();
File.ReadLines(SteamConfig, Encoding.UTF8).Do(l =>
{
if (!l.Contains("BaseInstallFolder_")) return;
var s = GetVdfValue(l);
s = Path.Combine(s, "steamapps");
paths.Add(s);
});
InstallFolders = paths;
}
/// <summary>
/// Enumerates through all Steam Libraries to find and read all .afc files, adding the found game
/// to the HashSet
/// </summary>
public void LoadAllSteamGames()
{
var games = new HashSet<SteamGame>();
InstallFolders.Do(p =>
{
Directory.EnumerateFiles(p, "*.acf", SearchOption.TopDirectoryOnly).Do(f =>
{
var steamGame = new SteamGame();
File.ReadAllLines(f, Encoding.UTF8).Do(l =>
{
if(l.Contains("\"appid\""))
steamGame.AppId = int.Parse(GetVdfValue(l));
if (l.Contains("\"name\""))
steamGame.Name = GetVdfValue(l);
if (l.Contains("\"installdir\""))
steamGame.InstallDir = Path.Combine(p, "common", GetVdfValue(l));
});
games.Add(steamGame);
});
});
Games = games;
}
private static string GetVdfValue(string line)
{
var trim = line.Trim('\t').Replace("\t", "");
string[] s = trim.Split('\"');
return s[3].Replace("\\\\", "\\");
}
}
}