wabbajack/Wabbajack/Views/Common/TopProgressView.xaml.cs

115 lines
5.4 KiB
C#
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using System.Reactive.Linq;
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using System.Windows;
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using System.Windows.Controls;
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using ReactiveUI;
using System;
using ReactiveUI.Fody.Helpers;
using Wabbajack.Lib;
using System.Reactive.Disposables;
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namespace Wabbajack
{
/// <summary>
/// Interaction logic for TopProgressView.xaml
/// </summary>
public partial class TopProgressView : UserControlRx<ViewModel>
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{
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public double ProgressPercent
{
get => (double)GetValue(ProgressPercentProperty);
set => SetValue(ProgressPercentProperty, value);
}
public static readonly DependencyProperty ProgressPercentProperty = DependencyProperty.Register(nameof(ProgressPercent), typeof(double), typeof(TopProgressView),
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new FrameworkPropertyMetadata(default(double), WireNotifyPropertyChanged));
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public string Title
{
get => (string)GetValue(TitleProperty);
set => SetValue(TitleProperty, value);
}
public static readonly DependencyProperty TitleProperty = DependencyProperty.Register(nameof(Title), typeof(string), typeof(TopProgressView),
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new FrameworkPropertyMetadata(default(string), WireNotifyPropertyChanged));
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public string StatePrefixTitle
{
get => (string)GetValue(StatePrefixTitleProperty);
set => SetValue(StatePrefixTitleProperty, value);
}
public static readonly DependencyProperty StatePrefixTitleProperty = DependencyProperty.Register(nameof(StatePrefixTitle), typeof(string), typeof(TopProgressView),
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new FrameworkPropertyMetadata(default(string), WireNotifyPropertyChanged));
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public bool OverhangShadow
{
get => (bool)GetValue(OverhangShadowProperty);
set => SetValue(OverhangShadowProperty, value);
}
public static readonly DependencyProperty OverhangShadowProperty = DependencyProperty.Register(nameof(OverhangShadow), typeof(bool), typeof(TopProgressView),
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new FrameworkPropertyMetadata(true, WireNotifyPropertyChanged));
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public bool ShadowMargin
{
get => (bool)GetValue(ShadowMarginProperty);
set => SetValue(ShadowMarginProperty, value);
}
public static readonly DependencyProperty ShadowMarginProperty = DependencyProperty.Register(nameof(ShadowMargin), typeof(bool), typeof(TopProgressView),
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new FrameworkPropertyMetadata(true, WireNotifyPropertyChanged));
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public TopProgressView()
{
InitializeComponent();
this.WhenActivated(dispose =>
{
this.WhenAny(x => x.ProgressPercent)
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.Select(x => 0.3 + x * 0.7)
.BindToStrict(this, x => x.LargeProgressBar.Opacity)
.DisposeWith(dispose);
this.WhenAny(x => x.ProgressPercent)
.BindToStrict(this, x => x.LargeProgressBar.Value)
.DisposeWith(dispose);
this.WhenAny(x => x.ProgressPercent)
.BindToStrict(this, x => x.BottomProgressBarDarkGlow.Value)
.DisposeWith(dispose);
this.WhenAny(x => x.ProgressPercent)
.BindToStrict(this, x => x.LargeProgressBarTopGlow.Value)
.DisposeWith(dispose);
this.WhenAny(x => x.ProgressPercent)
.BindToStrict(this, x => x.BottomProgressBarBrightGlow1.Value)
.DisposeWith(dispose);
this.WhenAny(x => x.ProgressPercent)
.BindToStrict(this, x => x.BottomProgressBarBrightGlow2.Value)
.DisposeWith(dispose);
this.WhenAny(x => x.ProgressPercent)
.BindToStrict(this, x => x.BottomProgressBar.Value)
.DisposeWith(dispose);
this.WhenAny(x => x.ProgressPercent)
.BindToStrict(this, x => x.BottomProgressBarHighlight.Value)
.DisposeWith(dispose);
this.WhenAny(x => x.OverhangShadow)
.Select(x => x ? Visibility.Visible : Visibility.Collapsed)
.BindToStrict(this, x => x.OverhangShadowRect.Visibility)
.DisposeWith(dispose);
this.WhenAny(x => x.ShadowMargin)
.DistinctUntilChanged()
.Select(x => x ? new Thickness(6, 0, 6, 0) : new Thickness(0))
.BindToStrict(this, x => x.OverhangShadowRect.Margin)
.DisposeWith(dispose);
this.WhenAny(x => x.Title)
.BindToStrict(this, x => x.TitleText.Text)
.DisposeWith(dispose);
this.WhenAny(x => x.StatePrefixTitle)
.Select(x => x == null ? Visibility.Visible : Visibility.Collapsed)
.BindToStrict(this, x => x.PrefixSpacerRect.Visibility)
.DisposeWith(dispose);
this.WhenAny(x => x.StatePrefixTitle)
.Select(x => x == null ? Visibility.Collapsed : Visibility.Visible)
.BindToStrict(this, x => x.StatePrefixText.Visibility)
.DisposeWith(dispose);
this.WhenAny(x => x.StatePrefixTitle)
.BindToStrict(this, x => x.StatePrefixText.Text)
.DisposeWith(dispose);
});
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}
}
}