wabbajack/Wabbajack.Test/SanityTests.cs

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using System.Collections.Generic;
using System.IO;
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using System.Linq;
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using System.Threading.Tasks;
using Wabbajack.Common;
using Wabbajack.Lib;
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using Wabbajack.Lib.CompilationSteps.CompilationErrors;
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using Xunit;
using Xunit.Abstractions;
using File = Alphaleonis.Win32.Filesystem.File;
using Path = Alphaleonis.Win32.Filesystem.Path;
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namespace Wabbajack.Test
{
public class SanityTests : ACompilerTest
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{
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public SanityTests(ITestOutputHelper helper) : base(helper)
{
}
[Fact]
public async Task TestDirectMatch()
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{
var profile = utils.AddProfile();
var mod = utils.AddMod();
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var testPex = utils.AddModFile(mod, @"Data\scripts\test.pex", 10);
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await utils.Configure();
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utils.AddManualDownload(
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new Dictionary<string, byte[]> {{"/baz/biz.pex", await testPex.ReadAllBytesAsync()}});
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await CompileAndInstall(profile);
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utils.VerifyInstalledFile(mod, @"Data\scripts\test.pex");
}
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[Fact]
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public async Task TestDirectMatchFromGameFolder()
{
var profile = utils.AddProfile();
var mod = utils.AddMod();
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var testPex = utils.AddGameFile(@"enbstuff\test.pex", 10);
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await utils.Configure();
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utils.AddManualDownload(
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new Dictionary<string, byte[]> {{"/baz/biz.pex", await testPex.ReadAllBytesAsync()}});
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await CompileAndInstall(profile);
utils.VerifyInstalledGameFile(@"enbstuff\test.pex");
}
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[Fact]
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public async Task TestDirectMatchIsIgnoredWhenGameFolderFilesOverrideExists()
{
var profile = utils.AddProfile();
var mod = utils.AddMod();
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var testPex = utils.AddGameFile(@"enbstuff\test.pex", 10);
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await utils.Configure();
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utils.MO2Folder.Combine(Consts.GameFolderFilesDir).CreateDirectory();
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utils.AddManualDownload(
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new Dictionary<string, byte[]> {{"/baz/biz.pex", await testPex.ReadAllBytesAsync()}});
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await CompileAndInstall(profile);
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Assert.False(utils.InstallFolder.Combine(Consts.GameFolderFilesDir, (RelativePath)@"enbstuff\test.pex").IsFile);
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}
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[Fact]
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public async Task TestDuplicateFilesAreCopied()
{
var profile = utils.AddProfile();
var mod = utils.AddMod();
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var testPex = utils.AddModFile(mod, @"Data\scripts\test.pex", 10);
// Make a copy to make sure it gets picked up and moved around.
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testPex.CopyTo(testPex.WithExtension(new Extension(".copy")));
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await utils.Configure();
utils.AddManualDownload(
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new Dictionary<string, byte[]> { { "/baz/biz.pex", await testPex.ReadAllBytesAsync() } });
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await CompileAndInstall(profile);
utils.VerifyInstalledFile(mod, @"Data\scripts\test.pex");
utils.VerifyInstalledFile(mod, @"Data\scripts\test.pex.copy");
}
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[Fact]
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public async Task TestUpdating()
{
var profile = utils.AddProfile();
var mod = utils.AddMod();
var unchanged = utils.AddModFile(mod, @"Data\scripts\unchanged.pex", 10);
var deleted = utils.AddModFile(mod, @"Data\scripts\deleted.pex", 10);
var modified = utils.AddModFile(mod, @"Data\scripts\modified.pex", 10);
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await utils.Configure();
utils.AddManualDownload(
new Dictionary<string, byte[]>
{
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{ "/baz/unchanged.pex", await unchanged.ReadAllBytesAsync() },
{ "/baz/deleted.pex", await deleted.ReadAllBytesAsync() },
{ "/baz/modified.pex", await modified.ReadAllBytesAsync() },
});
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await CompileAndInstall(profile);
utils.VerifyInstalledFile(mod, @"Data\scripts\unchanged.pex");
utils.VerifyInstalledFile(mod, @"Data\scripts\deleted.pex");
utils.VerifyInstalledFile(mod, @"Data\scripts\modified.pex");
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var unchangedPath = utils.PathOfInstalledFile(mod, @"Data\scripts\unchanged.pex");
var deletedPath = utils.PathOfInstalledFile(mod, @"Data\scripts\deleted.pex");
var modifiedPath = utils.PathOfInstalledFile(mod, @"Data\scripts\modified.pex");
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var extraPath = utils.PathOfInstalledFile(mod, @"something_i_made.foo");
await extraPath.WriteAllTextAsync("bleh");
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var extraFolder = utils.PathOfInstalledFile(mod, @"something_i_made.foo").Parent.Combine("folder_i_made");
extraFolder.CreateDirectory();
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Assert.True(extraFolder.IsDirectory);
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var unchangedModified = unchangedPath.LastModified;
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await modifiedPath.WriteAllTextAsync("random data");
var modifiedModified = modifiedPath.LastModified;
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deletedPath.Delete();
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Assert.True(extraPath.Exists);
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await CompileAndInstall(profile);
utils.VerifyInstalledFile(mod, @"Data\scripts\unchanged.pex");
utils.VerifyInstalledFile(mod, @"Data\scripts\deleted.pex");
utils.VerifyInstalledFile(mod, @"Data\scripts\modified.pex");
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Assert.Equal(unchangedModified, unchangedPath.LastModified);
Assert.NotEqual(modifiedModified, modifiedPath.LastModified);
Assert.False(extraPath.Exists);
Assert.False(extraFolder.Exists);
}
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[Fact]
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public async Task CleanedESMTest()
{
var profile = utils.AddProfile();
var mod = utils.AddMod("Cleaned ESMs");
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var updateEsm = utils.AddModFile(mod, @"Update.esm", 10);
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await utils.Configure();
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var gameFile = utils.GameFolder.Combine("Data", "Update.esm");
utils.GenerateRandomFileData(gameFile, 20);
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var modlist = await CompileAndInstall(profile);
utils.VerifyInstalledFile(mod, @"Update.esm");
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var compiler = await ConfigureAndRunCompiler(profile);
// Update the file and verify that it throws an error.
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utils.GenerateRandomFileData(gameFile, 20);
var exception = await Assert.ThrowsAsync<InvalidGameESMError>(async () => await Install(compiler));
Assert.IsAssignableFrom<InvalidGameESMError>(exception);
}
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[Fact]
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public async Task SetScreenSizeTest()
{
var profile = utils.AddProfile();
var mod = utils.AddMod("dummy");
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await utils.Configure();
await utils.MO2Folder.Combine("profiles", profile, "somegameprefs.ini").WriteAllLinesAsync(
// Beth inis are messy, let's make ours just as messy to catch some parse failures
"[Display]",
"foo=4",
"[Display]",
"STestFile=f",
"STestFile=",
"[Display]",
"foo=4",
"iSize H=50",
"iSize W=100",
"[MEMORY]",
"VideoMemorySizeMb=22");
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var modlist = await CompileAndInstall(profile);
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var ini = utils.InstallFolder.Combine("profiles", profile, "somegameprefs.ini").LoadIniFile();
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var sysinfo = CreateDummySystemParameters();
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Assert.Equal(sysinfo.ScreenHeight.ToString(), ini?.Display?["iSize H"]);
Assert.Equal(sysinfo.ScreenWidth.ToString(), ini?.Display?["iSize W"]);
Assert.Equal(sysinfo.EnbLEVRAMSize.ToString(), ini?.MEMORY?["VideoMemorySizeMb"]);
}
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[Fact]
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public async Task UnmodifiedInlinedFilesArePulledFromArchives()
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{
var profile = utils.AddProfile();
var mod = utils.AddMod();
var ini = utils.AddModFile(mod, @"foo.ini", 10);
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await utils.Configure();
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utils.AddManualDownload(
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new Dictionary<string, byte[]> { { "/baz/biz.pex", await ini.ReadAllBytesAsync() } });
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var modlist = await CompileAndInstall(profile);
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var directive = modlist.Directives.FirstOrDefault(m => m.To == (RelativePath)$"mods\\{mod}\\foo.ini");
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Assert.NotNull(directive);
Assert.IsAssignableFrom<FromArchive>(directive);
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}
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[Fact]
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public async Task ModifiedIniFilesArePatchedAgainstFileWithSameName()
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{
var profile = utils.AddProfile();
var mod = utils.AddMod();
var ini = utils.AddModFile(mod, @"foo.ini", 10);
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var meta = utils.AddModFile(mod, "meta.ini");
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await utils.Configure();
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var archive = utils.AddManualDownload(
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new Dictionary<string, byte[]> { { "/baz/foo.ini", await ini.ReadAllBytesAsync() } });
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await meta.WriteAllLinesAsync(
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"[General]",
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$"installationFile={archive}");
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// Modify after creating mod archive in the downloads folder
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await ini.WriteAllTextAsync("Wabbajack, Wabbajack, Wabbajack!");
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var modlist = await CompileAndInstall(profile);
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var directive = modlist.Directives.FirstOrDefault(m => m.To == (RelativePath)$"mods\\{mod}\\foo.ini");
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Assert.NotNull(directive);
Assert.IsAssignableFrom<PatchedFromArchive>(directive);
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}
[Fact]
public async Task NoMatchIncludeIncludesNonMatchingFiles()
{
var profile = utils.AddProfile();
var mod = utils.AddMod();
var testPex = utils.AddModFile(mod, @"Data\scripts\test.pex", 10);
await utils.Configure();
await utils.AddModFile(mod, "meta.ini").WriteAllLinesAsync(new[]
{
"[General]", "notes= fsdaf WABBAJACK_NOMATCH_INCLUDE fadsfsad",
});
await CompileAndInstall(profile);
utils.VerifyInstalledFile(mod, @"Data\scripts\test.pex");
}
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}
}