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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.IO.Compression;
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using System.Linq;
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using System.Net;
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using System.Text.Json;
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using System.Text.Json.Serialization;
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using System.Threading.Tasks;
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using ReactiveUI.Fody.Helpers;
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using Wabbajack.Paths;
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using Wabbajack.Paths.IO;
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namespace Wabbajack.Launcher.ViewModels;
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public class MainWindowViewModel : ViewModelBase
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{
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private readonly WebClient _client = new();
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private readonly List<string> _errors = new();
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private Release _version;
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public Uri GITHUB_REPO = new("https://api.github.com/repos/wabbajack-tools/wabbajack/releases");
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public MainWindowViewModel()
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{
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Status = "Checking for new versions";
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var tsk = CheckForUpdates();
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}
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[Reactive] public string Status { get; set; }
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private async Task CheckForUpdates()
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{
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_client.Headers.Add("user-agent", "Wabbajack Launcher");
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Status = "Selecting Release";
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try
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{
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var releases = await GetReleases();
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_version = releases.OrderByDescending(r =>
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{
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if (r.Tag.Split(".").Length == 4 && Version.TryParse(r.Tag, out var v))
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return v;
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return new Version(0, 0, 0, 0);
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}).FirstOrDefault();
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}
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catch (Exception ex)
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{
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_errors.Add(ex.Message);
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await FinishAndExit();
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}
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if (_version == null)
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{
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_errors.Add("Unable to parse Github releases");
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await FinishAndExit();
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}
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Status = "Looking for Updates";
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var base_folder = Path.Combine(Directory.GetCurrentDirectory(), _version.Tag);
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if (File.Exists(Path.Combine(base_folder, "Wabbajack.exe"))) await FinishAndExit();
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var asset = _version.Assets.FirstOrDefault(a => a.Name == _version.Tag + ".zip");
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if (asset == null)
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{
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_errors.Add("No zip file for release " + _version.Tag);
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await FinishAndExit();
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}
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var wc = new WebClient();
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wc.DownloadProgressChanged += UpdateProgress;
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Status = $"Downloading {_version.Tag} ...";
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byte[] data;
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try
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{
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data = await wc.DownloadDataTaskAsync(asset.BrowserDownloadUrl);
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}
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catch (Exception ex)
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{
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_errors.Add(ex.Message);
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// Something went wrong so fallback to original URL
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try
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{
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data = await wc.DownloadDataTaskAsync(asset.BrowserDownloadUrl);
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}
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catch (Exception ex2)
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{
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_errors.Add(ex2.Message);
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await FinishAndExit();
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throw; // avoid unsigned variable 'data'
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}
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}
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try
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{
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using (var zip = new ZipArchive(new MemoryStream(data), ZipArchiveMode.Read))
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{
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foreach (var entry in zip.Entries)
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{
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Status = $"Extracting: {entry.Name}";
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var outPath = Path.Combine(base_folder, entry.FullName);
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if (!Directory.Exists(Path.GetDirectoryName(outPath)))
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Directory.CreateDirectory(Path.GetDirectoryName(outPath));
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if (entry.FullName.EndsWith("/") || entry.FullName.EndsWith("\\"))
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continue;
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await using var o = entry.Open();
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await using var of = File.Create(outPath);
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await o.CopyToAsync(of);
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}
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}
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}
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catch (Exception ex)
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{
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_errors.Add(ex.Message);
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}
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finally
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{
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await FinishAndExit();
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}
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}
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private async Task FinishAndExit()
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{
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try
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{
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Status = "Launching...";
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var wjFolder = KnownFolders.CurrentDirectory.EnumerateDirectories()
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.OrderByDescending(v =>
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Version.TryParse(v.FileName.ToString(), out var ver) ? ver : new Version(0, 0, 0, 0))
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.FirstOrDefault();
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var filename = wjFolder.Combine("Wabbajack.exe");
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await CreateBatchFile(filename);
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var info = new ProcessStartInfo
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{
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FileName = filename.ToString(),
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Arguments = string.Join(" ",
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Environment.GetCommandLineArgs().Skip(1).Select(s => s.Contains(' ') ? '\"' + s + '\"' : s)),
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WorkingDirectory = wjFolder.ToString()
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};
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Process.Start(info);
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}
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catch (Exception)
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{
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if (_errors.Count == 0)
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{
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Status = "Failed: Unknown error";
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await Task.Delay(10000);
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}
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foreach (var error in _errors)
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{
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Status = "Failed: " + error;
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await Task.Delay(10000);
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}
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}
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finally
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{
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Environment.Exit(0);
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}
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}
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private async Task CreateBatchFile(AbsolutePath filename)
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{
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filename = filename.Parent.Combine("wabbajack-cli.exe");
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var data = $"\"{filename}\" %*";
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var file = Path.Combine(Directory.GetCurrentDirectory(), "wabbajack-cli.bat");
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if (File.Exists(file) && await File.ReadAllTextAsync(file) == data) return;
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await File.WriteAllTextAsync(file, data);
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}
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private void UpdateProgress(object sender, DownloadProgressChangedEventArgs e)
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{
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Status = $"Downloading {_version.Tag} ({e.ProgressPercentage}%)...";
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}
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private async Task<Release[]> GetReleases()
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{
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Status = "Checking GitHub Repository";
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var data = await _client.DownloadStringTaskAsync(GITHUB_REPO);
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Status = "Parsing Response";
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return JsonSerializer.Deserialize<Release[]>(data)!;
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}
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private class Release
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{
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[JsonPropertyName("tag_name")] public string Tag { get; set; }
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[JsonPropertyName("assets")] public Asset[] Assets { get; set; }
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}
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private class Asset
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{
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[JsonPropertyName("browser_download_url")]
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public Uri BrowserDownloadUrl { get; set; }
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[JsonPropertyName("name")] public string Name { get; set; }
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}
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}
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