2022-05-27 05:41:11 +00:00
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.CommandLine;
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using System.CommandLine.Invocation;
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2022-09-29 05:10:49 +00:00
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using System.CommandLine.NamingConventionBinder;
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2022-05-27 05:41:11 +00:00
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using Microsoft.Extensions.Logging;
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2022-10-14 22:08:21 +00:00
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using Wabbajack.CLI.Builder;
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2022-05-28 22:53:52 +00:00
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using Wabbajack.Common;
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2022-05-27 05:41:11 +00:00
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using Wabbajack.Compiler;
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using Wabbajack.Downloaders;
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using Wabbajack.Downloaders.GameFile;
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using Wabbajack.DTOs;
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using Wabbajack.DTOs.JsonConverters;
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using Wabbajack.Installer;
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using Wabbajack.Networking.WabbajackClientApi;
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using Wabbajack.Paths;
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using Wabbajack.Paths.IO;
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using Wabbajack.VFS;
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namespace Wabbajack.CLI.Verbs;
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2022-10-14 22:08:21 +00:00
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public class InstallCompileInstallVerify
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{
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private readonly ILogger<InstallCompileInstallVerify> _logger;
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private readonly Client _wjClient;
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private readonly DownloadDispatcher _dispatcher;
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private readonly DTOSerializer _dtos;
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private readonly IServiceProvider _serviceProvider;
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private readonly FileHashCache _cache;
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private readonly GameLocator _gameLocator;
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private readonly CompilerSettingsInferencer _inferencer;
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public InstallCompileInstallVerify(ILogger<InstallCompileInstallVerify> logger, Client wjClient, DownloadDispatcher dispatcher, DTOSerializer dtos,
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FileHashCache cache, GameLocator gameLocator, IServiceProvider serviceProvider, CompilerSettingsInferencer inferencer)
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{
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_logger = logger;
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_wjClient = wjClient;
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_dispatcher = dispatcher;
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_dtos = dtos;
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_serviceProvider = serviceProvider;
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_cache = cache;
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_gameLocator = gameLocator;
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_inferencer = inferencer;
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}
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public static VerbDefinition Definition = new("install-compile-install-verify",
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2022-10-01 01:35:36 +00:00
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"Installs a modlist, compiles it, installs it again, verifies it", new[]
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{
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new OptionDefinition(typeof(AbsolutePath), "m", "machineUrl", "Machine url(s) to download"),
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new OptionDefinition(typeof(AbsolutePath), "d", "downloads", "Downloads path"),
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new OptionDefinition(typeof(AbsolutePath), "o", "outputs", "Output paths")
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});
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public async Task<int> Run(AbsolutePath outputs, AbsolutePath downloads, IEnumerable<string> machineUrls, CancellationToken token)
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{
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foreach (var machineUrl in machineUrls)
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{
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_logger.LogInformation("Installing {MachineUrl}", machineUrl);
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var wabbajackPath = downloads.Combine(machineUrl.Replace("/", "_@@_")).WithExtension(Ext.Wabbajack);
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if (!await DownloadMachineUrl(machineUrl, wabbajackPath, token))
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throw new Exception("Can't download modlist");
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var installPath = outputs.Combine(machineUrl);
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var modlist = await StandardInstaller.LoadFromFile(_dtos, wabbajackPath);
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var installer = StandardInstaller.Create(_serviceProvider, new InstallerConfiguration
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{
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Downloads = downloads,
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Install = installPath,
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ModList = modlist,
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Game = modlist.GameType,
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ModlistArchive = wabbajackPath,
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GameFolder = _gameLocator.GameLocation(modlist.GameType)
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});
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var result = await installer.Begin(token);
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if (!result)
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{
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_logger.LogInformation("Error installing {MachineUrl}", machineUrl);
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return 1;
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}
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_logger.LogInformation("Inferring settings");
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2022-05-30 21:02:54 +00:00
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var inferredSettings = await _inferencer.InferFromRootPath(installPath);
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if (inferredSettings == null)
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{
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_logger.LogInformation("Error inferencing settings for {MachineUrl}", machineUrl);
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return 2;
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}
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inferredSettings.UseGamePaths = true;
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var compiler = MO2Compiler.Create(_serviceProvider, inferredSettings);
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result = await compiler.Begin(token);
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if (!result)
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return result ? 0 : 3;
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var installPath2 = outputs.Combine("verify_list");
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var comparison = await StandardInstaller.LoadFromFile(_dtos, wabbajackPath);
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var modlist2 = await StandardInstaller.LoadFromFile(_dtos, inferredSettings.OutputFile);
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if (CompareModlists(comparison, modlist2))
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return 3;
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var installer2 = StandardInstaller.Create(_serviceProvider, new InstallerConfiguration
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{
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Downloads = downloads,
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Install = installPath2,
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ModList = modlist2,
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Game = modlist2.GameType,
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ModlistArchive = inferredSettings.OutputFile,
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GameFolder = _gameLocator.GameLocation(modlist2.GameType)
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});
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result = await installer2.Begin(token);
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if (!result)
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{
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_logger.LogInformation("Error installing recompiled {MachineUrl}", machineUrl);
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return 1;
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}
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}
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return 0;
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}
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private bool CompareModlists(ModList a, ModList b)
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{
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var aDirectives = a.Directives.ToDictionary(d => d.To);
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var bDirectives = b.Directives.ToDictionary(d => d.To);
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var found = false;
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foreach (var missing in aDirectives.Where(ad => !bDirectives.ContainsKey(ad.Key)))
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{
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if (missing.Key.Extension == Ext.Meta)
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continue;
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_logger.LogWarning("File {To} is missing in recompiled list", missing.Key);
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found = true;
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}
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foreach (var missing in bDirectives.Where(bd => !aDirectives.ContainsKey(bd.Key)))
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{
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_logger.LogWarning("File {To} is missing in original list", missing.Key);
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found = true;
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}
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return found;
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}
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private async Task<bool> DownloadMachineUrl(string machineUrl, AbsolutePath wabbajack, CancellationToken token)
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{
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_logger.LogInformation("Downloading {MachineUrl}", machineUrl);
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var lists = await _wjClient.LoadLists();
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var list = lists.FirstOrDefault(l => l.NamespacedName == machineUrl);
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if (list == null)
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{
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_logger.LogInformation("Couldn't find list {MachineUrl}", machineUrl);
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return false;
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}
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if (wabbajack.FileExists() && await _cache.FileHashCachedAsync(wabbajack, token) == list.DownloadMetadata!.Hash)
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{
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_logger.LogInformation("File already exists, using cached file");
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return true;
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}
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var state = _dispatcher.Parse(new Uri(list.Links.Download));
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await _dispatcher.Download(new Archive
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{
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Name = wabbajack.FileName.ToString(),
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Hash = list.DownloadMetadata!.Hash,
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Size = list.DownloadMetadata.Size,
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State = state!
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}, wabbajack, token);
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return true;
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}
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}
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