wabbajack/Wabbajack/View Models/SlideShow.cs

150 lines
6.3 KiB
C#
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using DynamicData;
using ReactiveUI;
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using ReactiveUI.Fody.Helpers;
using System;
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using System.Diagnostics;
using System.Linq;
using System.Reactive;
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using System.Reactive.Disposables;
using System.Reactive.Linq;
using System.Windows.Media.Imaging;
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using Wabbajack.Common;
using Wabbajack.Lib;
using Wabbajack.Lib.Downloaders;
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namespace Wabbajack
{
public class SlideShow : ViewModel
{
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private readonly Random _random = new Random();
public InstallerVM Installer { get; }
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[Reactive]
public bool ShowNSFW { get; set; }
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[Reactive]
public bool Enable { get; set; } = true;
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private readonly ObservableAsPropertyHelper<BitmapImage> _image;
public BitmapImage Image => _image.Value;
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private readonly ObservableAsPropertyHelper<ModVM> _targetMod;
public ModVM TargetMod => _targetMod.Value;
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public ReactiveCommand<Unit, Unit> SlideShowNextItemCommand { get; } = ReactiveCommand.Create(() => { });
public ReactiveCommand<Unit, Unit> VisitNexusSiteCommand { get; }
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public const int PreloadAmount = 4;
public SlideShow(InstallerVM appState)
{
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Installer = appState;
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// Wire target slideshow index
var intervalSeconds = 10;
// Compile all the sources that trigger a slideshow update, any of which trigger a counter update
var selectedIndex = Observable.Merge(
// If user requests one manually
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SlideShowNextItemCommand.StartingExecution(),
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// If the natural timer fires
Observable.Merge(
// Start with an initial timer
Observable.Return(Observable.Interval(TimeSpan.FromSeconds(intervalSeconds))),
// but reset timer if user requests one
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SlideShowNextItemCommand.StartingExecution()
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.Select(_ => Observable.Interval(TimeSpan.FromSeconds(intervalSeconds))))
// When a new timer comes in, swap to it
.Switch()
.Unit())
// When filter switch enabled, fire an initial signal
.StartWith(Unit.Default)
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// Only subscribe to slideshow triggers if enabled and installing
.FlowSwitch(
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Observable.CombineLatest(
this.WhenAny(x => x.Enable),
this.WhenAny(x => x.Installer.Installing),
resultSelector: (enabled, installing) => enabled && installing))
// Block spam
.Debounce(TimeSpan.FromMilliseconds(250), RxApp.MainThreadScheduler)
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.Scan(
seed: 0,
accumulator: (i, _) => i + 1)
.Publish()
.RefCount();
// Dynamic list changeset of mod VMs to display
var modVMs = this.WhenAny(x => x.Installer.ModList)
// Whenever modlist changes, grab the list of its slides
.Select(modList =>
{
if (modList?.SourceModList?.Archives == null)
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{
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return Observable.Empty<NexusDownloader.State>()
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.ToObservableChangeSet(x => x.ModID);
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}
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return modList.SourceModList.Archives
.Select(m => m.State)
.OfType<NexusDownloader.State>()
// Shuffle it
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.Shuffle(_random)
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.AsObservableChangeSet(x => x.ModID);
})
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// Switch to the new list after every ModList change
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.Switch()
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.Transform(nexus => new ModVM(nexus))
.DisposeMany()
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// Filter out any NSFW slides if we don't want them
.AutoRefreshOnObservable(slide => this.WhenAny(x => x.ShowNSFW))
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.Filter(slide => !slide.IsNSFW || ShowNSFW)
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.RefCount();
// Find target mod to display by combining dynamic list with currently desired index
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_targetMod = Observable.CombineLatest(
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modVMs.QueryWhenChanged(),
selectedIndex,
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resultSelector: (query, selected) =>
{
var index = selected % (query.Count == 0 ? 1 : query.Count);
return query.Items.ElementAtOrDefault(index);
})
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.StartWith(default(ModVM))
.ToGuiProperty(this, nameof(TargetMod));
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// Mark interest and materialize image of target mod
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_image = this.WhenAny(x => x.TargetMod)
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// We want to Switch here, not SelectMany, as we want to hotswap to newest target without waiting on old ones
.Select(x => x?.ImageObservable ?? Observable.Return(default(BitmapImage)))
.Switch()
.ToGuiProperty(this, nameof(Image));
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VisitNexusSiteCommand = ReactiveCommand.Create(
execute: () =>
{
Process.Start(TargetMod.ModURL);
return Unit.Default;
},
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canExecute: this.WhenAny(x => x.TargetMod.ModURL)
.Select(x => x?.StartsWith("https://") ?? false)
.ObserveOnGuiThread());
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// Preload upcoming images
var list = Observable.CombineLatest(
modVMs.QueryWhenChanged(),
selectedIndex,
resultSelector: (query, selected) =>
{
// Retrieve the mods that should be preloaded
var index = selected % (query.Count == 0 ? 1 : query.Count);
var amountToTake = Math.Min(query.Count - index, PreloadAmount);
return query.Items.Skip(index).Take(amountToTake).ToObservable();
})
.Select(i => i.ToObservableChangeSet())
.Switch()
.Transform(mod => mod.ImageObservable.Subscribe())
.DisposeMany()
.AsObservableList();
}
}
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}