wabbajack/Wabbajack.Lib/ClientAPI.cs

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C#
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using System;
using System.Collections.Generic;
using System.Threading.Tasks;
using Wabbajack.Common;
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using Wabbajack.Lib.Exceptions;
namespace Wabbajack.Lib
{
public class ClientAPI
{
public static Common.Http.Client GetClient()
{
var client = new Common.Http.Client();
if (Utils.HaveEncryptedJson(Consts.MetricsKeyHeader))
client.Headers.Add((Consts.MetricsKeyHeader, Utils.FromEncryptedJson<string>(Consts.MetricsKeyHeader)));
return client;
}
public static async Task<Archive?> GetModUpgrade(Hash hash)
{
using var response = await GetClient()
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.GetAsync($"{Consts.WabbajackBuildServerUri}alternative/{hash.ToHex()}");
if (response.IsSuccessStatusCode)
{
return (await response.Content.ReadAsStringAsync()).FromJsonString<Archive>();
}
Utils.Log($"No Upgrade for {hash}");
Utils.Log(await response.Content.ReadAsStringAsync());
return null;
}
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/// <summary>
/// Given an archive hash, search the Wabbajack server for a matching .ini file
/// </summary>
/// <param name="hash"></param>
/// <returns></returns>
public static async Task<string?> GetModIni(Hash hash)
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{
var client = new Common.Http.Client();
try
{
return await client.GetStringAsync(
$"{Consts.WabbajackBuildServerUri}indexed_files/{hash.ToHex()}/meta.ini");
}
catch (HttpException)
{
return null;
}
}
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public class NexusCacheStats
{
public long CachedCount { get; set; }
public long ForwardCount { get; set; }
public double CacheRatio { get; set; }
}
public static async Task<NexusCacheStats> GetNexusCacheStats()
{
return await GetClient()
.GetJsonAsync<NexusCacheStats>($"{Consts.WabbajackBuildServerUri}nexus_cache/stats");
}
public static async Task<Dictionary<RelativePath, Hash>> GetGameFiles(Game game, Version version)
{
return await GetClient()
.GetJsonAsync<Dictionary<RelativePath, Hash>>($"{Consts.WabbajackBuildServerUri}game_files/{game}/{version}");
}
}
}