wabbajack/Wabbajack.Compression.BSA/TES3Archive/FileFlags.cs

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using System;
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namespace Wabbajack.Compression.BSA.TES3Archive;
[Flags]
public enum FileFlags : uint
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{
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Meshes = 0x1,
Textures = 0x2,
Menus = 0x4,
Sounds = 0x8,
Voices = 0x10,
Shaders = 0x20,
Trees = 0x40,
Fonts = 0x80,
Miscellaneous = 0x100
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}