wabbajack/Wabbajack.Common/Consts.cs

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using System;
using System.Collections.Generic;
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using System.Reflection;
using System.Runtime.InteropServices;
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namespace Wabbajack.Common
{
public static class Consts
{
public static bool TestMode { get; set; } = false;
public static string ModlistExtension = ".modlist_v1";
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public static string GameFolderFilesDir = "Game Folder Files";
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public static string LOOTFolderFilesDir = "LOOT Config Files";
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public static string BSACreationDir = "TEMP_BSA_FILES";
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public static string MegaPrefix = "https://mega.nz/#!";
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public static HashSet<string> SupportedArchives = new HashSet<string> {".zip", ".rar", ".7z", ".7zip", ".fomod", ".omod"};
public static HashSet<string> SupportedBSAs = new HashSet<string> {".bsa", ".ba2"};
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public static HashSet<string> ConfigFileExtensions = new HashSet<string> {".json", ".ini", ".yml"};
public static HashSet<string> ESPFileExtensions = new HashSet<string>() { ".esp", ".esm", ".esl"};
public static HashSet<string> AssetFileExtensions = new HashSet<string>() {".dds", ".tga", ".nif", ".psc", ".pex"};
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public static string NexusCacheDirectory = "nexus_link_cache";
public static string WABBAJACK_INCLUDE = "WABBAJACK_INCLUDE";
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public static string WABBAJACK_ALWAYS_ENABLE = "WABBAJACK_ALWAYS_ENABLE";
public static string WABBAJACK_NOMATCH_INCLUDE = "WABBAJACK_NOMATCH_INCLUDE";
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public static string GAME_PATH_MAGIC_BACK = "{--||GAME_PATH_MAGIC_BACK||--}";
public static string GAME_PATH_MAGIC_DOUBLE_BACK = "{--||GAME_PATH_MAGIC_DOUBLE_BACK||--}";
public static string GAME_PATH_MAGIC_FORWARD = "{--||GAME_PATH_MAGIC_FORWARD||--}";
public static string MO2_PATH_MAGIC_BACK = "{--||MO2_PATH_MAGIC_BACK||--}";
public static string MO2_PATH_MAGIC_DOUBLE_BACK = "{--||MO2_PATH_MAGIC_DOUBLE_BACK||--}";
public static string MO2_PATH_MAGIC_FORWARD = "{--||MO2_PATH_MAGIC_FORWARD||--}";
public static string DOWNLOAD_PATH_MAGIC_BACK = "{--||DOWNLOAD_PATH_MAGIC_BACK||--}";
public static string DOWNLOAD_PATH_MAGIC_DOUBLE_BACK = "{--||DOWNLOAD_PATH_MAGIC_DOUBLE_BACK||--}";
public static string DOWNLOAD_PATH_MAGIC_FORWARD = "{--||DOWNLOAD_PATH_MAGIC_FORWARD||--}";
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public static string AppName = "Wabbajack";
public static string HashCacheName = "Wabbajack.hash_cache";
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public static HashSet<string> GameESMs = new HashSet<string>
{"Skyrim.esm", "Update.esm", "Dawnguard.esm", "HearthFires.esm", "Dragonborn.esm"};
public static string ModPermissionsURL = "https://raw.githubusercontent.com/wabbajack-tools/opt-out-lists/master/NexusModPermissions.yml";
public static string ServerWhitelistURL = "https://raw.githubusercontent.com/wabbajack-tools/opt-out-lists/master/ServerWhitelist.yml";
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public static string UserAgent
{
get
{
var platformType = Environment.Is64BitOperatingSystem ? "x64" : "x86";
var headerString =
$"{AppName}/{Assembly.GetEntryAssembly().GetName().Version} ({Environment.OSVersion.VersionString}; {platformType}) {RuntimeInformation.FrameworkDescription}";
return headerString;
}
}
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}
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}