wabbajack/Wabbajack/View Models/Compilers/ModlistSettingsEditorVM.cs

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3.0 KiB
C#
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using System;
using System.Reactive.Linq;
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using System.Windows.Input;
using DynamicData;
using Microsoft.WindowsAPICodePack.Dialogs;
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using ReactiveUI;
using ReactiveUI.Fody.Helpers;
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using Wabbajack.Common;
using Wabbajack.Lib;
namespace Wabbajack
{
public class ModlistSettingsEditorVM : ViewModel
{
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private readonly CompilationModlistSettings _settings;
[Reactive]
public string ModListName { get; set; }
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[Reactive]
public string VersionText { get; set; }
private ObservableAsPropertyHelper<Version> _version;
public Version Version => _version.Value;
[Reactive]
public string AuthorText { get; set; }
[Reactive]
public string Description { get; set; }
public FilePickerVM ImagePath { get; }
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[Reactive]
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public string Readme { get; set; }
[Reactive]
public string Website { get; set; }
public IObservable<bool> InError { get; }
public ModlistSettingsEditorVM(CompilationModlistSettings settings)
{
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_settings = settings;
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ImagePath = new FilePickerVM
{
ExistCheckOption = FilePickerVM.CheckOptions.IfPathNotEmpty,
PathType = FilePickerVM.PathTypeOptions.File,
};
ImagePath.Filters.Add(new CommonFileDialogFilter("Banner image", "*.png"));
_version = this.WhenAny(x => x.VersionText)
.Select(x =>
{
if (string.IsNullOrWhiteSpace(x))
return new Version(0, 0);
return !Version.TryParse(x, out var version) ? new Version(0, 0) : version;
}).ObserveOnGuiThread()
.ToProperty(this, x => x.Version);
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InError = this.WhenAny(x => x.ImagePath.ErrorState)
.Select(err => err.Failed)
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.CombineLatest(
this.WhenAny(x => x.VersionText)
.Select(x => Version.TryParse(x, out _)),
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(image, version) => !image && !version)
.Publish()
.RefCount();
}
public void Init()
{
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AuthorText = _settings.Author;
if (!string.IsNullOrWhiteSpace(_settings.ModListName))
{
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ModListName = _settings.ModListName;
}
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Description = _settings.Description;
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Readme = _settings.Readme;
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ImagePath.TargetPath = _settings.SplashScreen;
Website = _settings.Website;
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VersionText = _settings.Version;
}
public void Save()
{
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_settings.Version = VersionText;
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_settings.Author = AuthorText;
_settings.ModListName = ModListName;
_settings.Description = Description;
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_settings.Readme = Readme;
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_settings.SplashScreen = ImagePath.TargetPath;
_settings.Website = Website;
}
}
}