wabbajack/Wabbajack.App.Wpf/Wabbajack.App.Wpf.csproj

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
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<TargetFramework>net8.0-windows</TargetFramework>
<UseWPF>true</UseWPF>
<Platforms>x64</Platforms>
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<RuntimeIdentifier>win-x64</RuntimeIdentifier>
<Version>$(VERSION)</Version>
<AssemblyVersion>$(VERSION)</AssemblyVersion>
<FileVersion>$(VERSION)</FileVersion>
<Copyright>Copyright © 2019-2022</Copyright>
<Description>An automated ModList installer</Description>
<PublishReadyToRun>true</PublishReadyToRun>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<!-- <IncludeSymbolsInSingleFile>true</IncludeSymbolsInSingleFile> -->
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<AssemblyName>Wabbajack</AssemblyName>
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</PropertyGroup>
<PropertyGroup>
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<NoWarn>CS8600,CS8601,CS8618,CS8604,CS8632,CS1998</NoWarn>
</PropertyGroup>
<PropertyGroup>
<ApplicationIcon>Resources\Icons\wabbajack.ico</ApplicationIcon>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<PlatformTarget>x64</PlatformTarget>
</PropertyGroup>
<ItemGroup>
<!-- TODO: These updates are currently required because CefSharp.Wpf specifies
<Private>false</Private>, which means these libraries will not be specified in
the .deps.json file, and so the CoreCLR wouldn't load these. -->
<Reference Update="CefSharp">
<Private>true</Private>
</Reference>
<Reference Update="CefSharp.Core">
<Private>true</Private>
</Reference>
<Reference Update="CefSharp.Wpf">
<Private>true</Private>
</Reference>
<Reference Include="MahApps.Metro.IconPacks.Octicons, Version=4.0.0.0, Culture=neutral, PublicKeyToken=0c0d510f9915137a">
<HintPath>..\..\..\Users\tbald\.nuget\packages\mahapps.metro.iconpacks\4.8.0\lib\netcoreapp3.1\MahApps.Metro.IconPacks.Octicons.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<None Remove="Readme.md" />
<None Remove="Resources\GameGridIcons\Fallout4.png" />
<None Remove="Resources\GameGridIcons\SkyrimSpecialEdition.png" />
<None Remove="Resources\Icons\middle_mouse_button.png" />
<None Remove="Resources\MO2Button.png" />
<None Remove="Resources\VortexButton.png" />
<None Remove="Resources\Wabba_Ded.png" />
<None Remove="Resources\Wabba_Mouth.png" />
<None Remove="Resources\Wabba_Mouth_No_Text.png" />
<None Remove="Resources\Wabba_Mouth_Small.png" />
<Compile Remove="View Models\Compilers\VortexCompilerVM.cs" />
<Compile Remove="View Models\Installers\VortexInstallerVM.cs" />
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<None Update="VerbRegistration.tt">
<Generator>TextTemplatingFileGenerator</Generator>
<LastGenOutput>VerbRegistration.cs</LastGenOutput>
</None>
<Compile Update="VerbRegistration.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>VerbRegistration.tt</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
Wabbajack 3.3.0.0 Update (#2416) * added more visible error messages to avoid user confusion added hard drive free space detection, added red error message text, removed overwrite checkbox, added wiki button link extended the error text for starting wabbajack in protected location removed debug code shortened error message to fit in text box * restored warning removed in error, updated changelog, removed debug includes * Update InstallerVM.cs * Update InstallerVM.cs * Update MainWindowViewModel.cs * added json optional flag to only show version number over modlist image in installer view, if the modlist image already contains the title removed debug code change to pascal case and match existing code style update changelog * Fix manual downloads sometimes launching in browser * Fix manual downloads from secure servers * Remove duplicate user agent code * Create configuration project and performance settings * Bind new performance settings to UI * Use performance settings to limit maximum memory per download * Remove unused settings and related classes * Updated CHANGELOG.md * update CHANGELOG.md * moved the existing files popup to an error message , heralding the return of the overwrite install checkbox * added newline * reverted erroneous edit * gogID for fallout4 added * update CHANGELOG.md * Fix deadlock when loading new settings * change folder/directory check logic * update CHANGELOG.md * revert unnecessary change * update CHANGELOG.md * Bump Wabbajack to .NET 7 * Bump ReactiveUI packages & deps * Update GameFinder to 4.0.0 * Update CHANGELOG.md * Update CHANGELOG.md --------- Co-authored-by: JanuarySnow <bobfordiscord12@gmail.com> Co-authored-by: JanuarySnow <85711747+JanuarySnow@users.noreply.github.com> Co-authored-by: UrbanCMC <UrbanCMC@web.de> Co-authored-by: trawzified <55751269+tr4wzified@users.noreply.github.com>
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<PackageReference Include="DynamicData" Version="8.0.2" />
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<PackageReference Include="Extended.Wpf.Toolkit" Version="4.4.0">
<NoWarn>NU1701</NoWarn>
</PackageReference>
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<PackageReference Include="Fizzler.Systems.HtmlAgilityPack" Version="1.2.1" />
Wabbajack 3.3.0.0 Update (#2416) * added more visible error messages to avoid user confusion added hard drive free space detection, added red error message text, removed overwrite checkbox, added wiki button link extended the error text for starting wabbajack in protected location removed debug code shortened error message to fit in text box * restored warning removed in error, updated changelog, removed debug includes * Update InstallerVM.cs * Update InstallerVM.cs * Update MainWindowViewModel.cs * added json optional flag to only show version number over modlist image in installer view, if the modlist image already contains the title removed debug code change to pascal case and match existing code style update changelog * Fix manual downloads sometimes launching in browser * Fix manual downloads from secure servers * Remove duplicate user agent code * Create configuration project and performance settings * Bind new performance settings to UI * Use performance settings to limit maximum memory per download * Remove unused settings and related classes * Updated CHANGELOG.md * update CHANGELOG.md * moved the existing files popup to an error message , heralding the return of the overwrite install checkbox * added newline * reverted erroneous edit * gogID for fallout4 added * update CHANGELOG.md * Fix deadlock when loading new settings * change folder/directory check logic * update CHANGELOG.md * revert unnecessary change * update CHANGELOG.md * Bump Wabbajack to .NET 7 * Bump ReactiveUI packages & deps * Update GameFinder to 4.0.0 * Update CHANGELOG.md * Update CHANGELOG.md --------- Co-authored-by: JanuarySnow <bobfordiscord12@gmail.com> Co-authored-by: JanuarySnow <85711747+JanuarySnow@users.noreply.github.com> Co-authored-by: UrbanCMC <UrbanCMC@web.de> Co-authored-by: trawzified <55751269+tr4wzified@users.noreply.github.com>
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<PackageReference Include="Fody" Version="6.8.0">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Genbox.AlphaFS" Version="2.2.2.1" />
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<PackageReference Include="GitInfo" Version="2.2.0">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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<PackageReference Include="MahApps.Metro" Version="2.4.9" />
<PackageReference Include="MahApps.Metro.IconPacks" Version="4.11.0" />
<PackageReference Include="Microsoft-WindowsAPICodePack-Shell" Version="1.1.4" />
<PackageReference Include="Microsoft.Extensions.Hosting" Version="6.0.2-mauipre.1.22102.15" />
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<PackageReference Include="Microsoft.Web.WebView2" Version="1.0.1466-prerelease" />
<PackageReference Include="NLog.Extensions.Logging" Version="5.1.0" />
<PackageReference Include="Orc.FileAssociation" Version="5.0.0-alpha0061" />
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<PackageReference Include="PInvoke.User32" Version="0.7.124" />
Wabbajack 3.3.0.0 Update (#2416) * added more visible error messages to avoid user confusion added hard drive free space detection, added red error message text, removed overwrite checkbox, added wiki button link extended the error text for starting wabbajack in protected location removed debug code shortened error message to fit in text box * restored warning removed in error, updated changelog, removed debug includes * Update InstallerVM.cs * Update InstallerVM.cs * Update MainWindowViewModel.cs * added json optional flag to only show version number over modlist image in installer view, if the modlist image already contains the title removed debug code change to pascal case and match existing code style update changelog * Fix manual downloads sometimes launching in browser * Fix manual downloads from secure servers * Remove duplicate user agent code * Create configuration project and performance settings * Bind new performance settings to UI * Use performance settings to limit maximum memory per download * Remove unused settings and related classes * Updated CHANGELOG.md * update CHANGELOG.md * moved the existing files popup to an error message , heralding the return of the overwrite install checkbox * added newline * reverted erroneous edit * gogID for fallout4 added * update CHANGELOG.md * Fix deadlock when loading new settings * change folder/directory check logic * update CHANGELOG.md * revert unnecessary change * update CHANGELOG.md * Bump Wabbajack to .NET 7 * Bump ReactiveUI packages & deps * Update GameFinder to 4.0.0 * Update CHANGELOG.md * Update CHANGELOG.md --------- Co-authored-by: JanuarySnow <bobfordiscord12@gmail.com> Co-authored-by: JanuarySnow <85711747+JanuarySnow@users.noreply.github.com> Co-authored-by: UrbanCMC <UrbanCMC@web.de> Co-authored-by: trawzified <55751269+tr4wzified@users.noreply.github.com>
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<PackageReference Include="ReactiveUI" Version="19.5.1" />
<PackageReference Include="ReactiveUI.Fody" Version="19.5.1" />
<PackageReference Include="ReactiveUI.WPF" Version="19.5.1" />
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<PackageReference Include="Silk.NET.DXGI" Version="2.16.0" />
Wabbajack 3.3.0.0 Update (#2416) * added more visible error messages to avoid user confusion added hard drive free space detection, added red error message text, removed overwrite checkbox, added wiki button link extended the error text for starting wabbajack in protected location removed debug code shortened error message to fit in text box * restored warning removed in error, updated changelog, removed debug includes * Update InstallerVM.cs * Update InstallerVM.cs * Update MainWindowViewModel.cs * added json optional flag to only show version number over modlist image in installer view, if the modlist image already contains the title removed debug code change to pascal case and match existing code style update changelog * Fix manual downloads sometimes launching in browser * Fix manual downloads from secure servers * Remove duplicate user agent code * Create configuration project and performance settings * Bind new performance settings to UI * Use performance settings to limit maximum memory per download * Remove unused settings and related classes * Updated CHANGELOG.md * update CHANGELOG.md * moved the existing files popup to an error message , heralding the return of the overwrite install checkbox * added newline * reverted erroneous edit * gogID for fallout4 added * update CHANGELOG.md * Fix deadlock when loading new settings * change folder/directory check logic * update CHANGELOG.md * revert unnecessary change * update CHANGELOG.md * Bump Wabbajack to .NET 7 * Bump ReactiveUI packages & deps * Update GameFinder to 4.0.0 * Update CHANGELOG.md * Update CHANGELOG.md --------- Co-authored-by: JanuarySnow <bobfordiscord12@gmail.com> Co-authored-by: JanuarySnow <85711747+JanuarySnow@users.noreply.github.com> Co-authored-by: UrbanCMC <UrbanCMC@web.de> Co-authored-by: trawzified <55751269+tr4wzified@users.noreply.github.com>
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<PackageReference Include="System.Reactive" Version="6.0.1-preview.1" />
<PackageReference Include="WPFThemes.DarkBlend" Version="1.0.8" />
</ItemGroup>
<ItemGroup>
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<ProjectReference Include="..\Wabbajack.CLI.Builder\Wabbajack.CLI.Builder.csproj" />
<ProjectReference Include="..\Wabbajack.Services.OSIntegrated\Wabbajack.Services.OSIntegrated.csproj" />
</ItemGroup>
<ItemGroup>
<Resource Include="Resources\middle_mouse_button.png" />
<Resource Include="Resources\MO2Button.png" />
<Resource Include="Resources\VortexButton.png" />
<Resource Include="Resources\Wabba_Ded.png" />
<Resource Include="Resources\Wabba_Mouth.png" />
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<None Remove="LoginManagers\Icons\vector_plexus.png" />
<EmbeddedResource Include="LoginManagers\Icons\vector_plexus.png" />
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</ItemGroup>
<ItemGroup>
<SplashScreen Include="Resources\Wabba_Mouth_Small.png" />
</ItemGroup>
<ItemGroup>
<None Remove="LoginManagers\Icons\nexus.png" />
<EmbeddedResource Include="LoginManagers\Icons\nexus.png" />
</ItemGroup>
</Project>