wabbajack/Wabbajack.Lib/CompilationSteps/IgnoreDisabledMods.cs

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using System.Collections.Generic;
using System.Linq;
using Alphaleonis.Win32.Filesystem;
using Newtonsoft.Json;
using Wabbajack.Common;
namespace Wabbajack.Lib.CompilationSteps
{
public class IgnoreDisabledMods : ACompilationStep
{
private readonly IEnumerable<string> _allEnabledMods;
public IgnoreDisabledMods(Compiler compiler) : base(compiler)
{
var alwaysEnabled = _compiler.ModInis.Where(f => IsAlwaysEnabled(f.Value)).Select(f => f.Key).ToHashSet();
_allEnabledMods = _compiler.SelectedProfiles
.SelectMany(p => File.ReadAllLines(Path.Combine(_compiler.MO2Folder, "profiles", p, "modlist.txt")))
.Where(line => line.StartsWith("+") || line.EndsWith("_separator"))
.Select(line => line.Substring(1))
.Concat(alwaysEnabled)
.Select(line => Path.Combine("mods", line) + "\\")
.ToList();
}
public override Directive Run(RawSourceFile source)
{
if (!source.Path.StartsWith("mods") || _allEnabledMods.Any(mod => source.Path.StartsWith(mod)))
return null;
var r = source.EvolveTo<IgnoredDirectly>();
r.Reason = "Disabled Mod";
return r;
}
public override IState GetState()
{
return new State();
}
private static bool IsAlwaysEnabled(dynamic data)
{
if (data == null)
return false;
if (data.General != null && data.General.notes != null &&
data.General.notes.Contains(
Consts.WABBAJACK_ALWAYS_ENABLE))
return true;
if (data.General != null && data.General.comments != null &&
data.General.notes.Contains(Consts.WABBAJACK_ALWAYS_ENABLE))
return true;
return false;
}
[JsonObject("IgnoreDisabledMods")]
public class State : IState
{
public ICompilationStep CreateStep(Compiler compiler)
{
return new IgnoreDisabledMods(compiler);
}
}
}
}