wabbajack/Wabbajack.Installer/Consts.cs

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2021-09-27 12:42:46 +00:00
using Wabbajack.Paths;
namespace Wabbajack.Installer
{
public class Consts
{
public static string GAME_PATH_MAGIC_BACK = "{--||GAME_PATH_MAGIC_BACK||--}";
public static string GAME_PATH_MAGIC_DOUBLE_BACK = "{--||GAME_PATH_MAGIC_DOUBLE_BACK||--}";
public static string GAME_PATH_MAGIC_FORWARD = "{--||GAME_PATH_MAGIC_FORWARD||--}";
public static string MO2_PATH_MAGIC_BACK = "{--||MO2_PATH_MAGIC_BACK||--}";
public static string MO2_PATH_MAGIC_DOUBLE_BACK = "{--||MO2_PATH_MAGIC_DOUBLE_BACK||--}";
public static string MO2_PATH_MAGIC_FORWARD = "{--||MO2_PATH_MAGIC_FORWARD||--}";
public static string DOWNLOAD_PATH_MAGIC_BACK = "{--||DOWNLOAD_PATH_MAGIC_BACK||--}";
public static string DOWNLOAD_PATH_MAGIC_DOUBLE_BACK = "{--||DOWNLOAD_PATH_MAGIC_DOUBLE_BACK||--}";
public static string DOWNLOAD_PATH_MAGIC_FORWARD = "{--||DOWNLOAD_PATH_MAGIC_FORWARD||--}";
public static RelativePath SettingsIni = "settings.ini".ToRelativePath();
public static RelativePath MO2ModFolderName = "mods".ToRelativePath();
public static RelativePath MO2ProfilesFolderName = "profiles".ToRelativePath();
}
}