wabbajack/Wabbajack.Compression.BSA/FO4Archive/Builder.cs

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using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using Wabbajack.Compression.BSA.Interfaces;
using Wabbajack.DTOs.BSA.ArchiveStates;
using Wabbajack.DTOs.BSA.FileStates;
using Wabbajack.Paths.IO;
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namespace Wabbajack.Compression.BSA.FO4Archive;
public class Builder : IBuilder
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{
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private List<IFileBuilder> _entries = new();
private DiskSlabAllocator _slab;
private BA2State _state;
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public async ValueTask AddFile(AFile state, Stream src, CancellationToken token)
{
try
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{
switch (_state.Type)
{
case BA2EntryType.GNRL:
var result = await FileEntryBuilder.Create((BA2File)state, src, _slab, token);
lock (_entries)
{
_entries.Add(result);
}
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break;
case BA2EntryType.DX10:
var resultdx10 = await DX10FileEntryBuilder.Create((BA2DX10File)state, src, _slab, token);
lock (_entries)
{
_entries.Add(resultdx10);
}
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break;
}
}
catch (Exception ex)
{
throw new InvalidDataException($"Error adding file {state.Path} to archive: {ex.Message}", ex);
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}
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}
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public async ValueTask Build(Stream fs, CancellationToken token)
{
SortEntries();
await using var bw = new BinaryWriter(fs, Encoding.Default, true);
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bw.Write(Encoding.ASCII.GetBytes(_state.HeaderMagic));
bw.Write(_state.Version);
bw.Write(Encoding.ASCII.GetBytes(Enum.GetName(_state.Type)!));
bw.Write((uint) _entries.Count);
var tableOffsetLoc = bw.BaseStream.Position;
bw.Write((ulong) 0);
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foreach (var entry in _entries) entry.WriteHeader(bw, token);
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foreach (var entry in _entries) await entry.WriteData(bw, token);
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if (!_state.HasNameTable) return;
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var pos = bw.BaseStream.Position;
bw.BaseStream.Seek(tableOffsetLoc, SeekOrigin.Begin);
bw.Write((ulong) pos);
bw.BaseStream.Seek(pos, SeekOrigin.Begin);
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foreach (var entry in _entries)
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{
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var bytes = Encoding.UTF8.GetBytes(entry.FullName);
bw.Write((ushort) bytes.Length);
await bw.BaseStream.WriteAsync(bytes, token);
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}
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}
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public static Builder Create(BA2State state, TemporaryFileManager manager)
{
var self = new Builder {_state = state, _slab = new DiskSlabAllocator(manager)};
return self;
}
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public async ValueTask DisposeAsync()
{
await _slab.DisposeAsync();
}
private void SortEntries()
{
_entries = _entries.OrderBy(e => e.Index).ToList();
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}
}