wabbajack/Compression.BSA/DDS.cs

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C#
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
namespace Compression.BSA
{
/*
* Copied from https://raw.githubusercontent.com/AlexxEG/BSA_Browser/master/Sharp.BSA.BA2/BA2Util/DDS.cs
* which is also GPL3 code. Modified slightly for Wabbajack
*
*/
/*
* Copied from dds.h. Includes (almost) only stuff I need in this project.
*
* Link: https://github.com/digitalutopia1/BA2Lib/blob/master/BA2Lib/dds.h
*
*/
public class DDS
{
public static uint HeaderSizeForFormat(DXGI_FORMAT fmt)
{
switch (fmt)
{
case DXGI_FORMAT.DXGI_FORMAT_BC1_UNORM_SRGB:
case DXGI_FORMAT.DXGI_FORMAT_BC3_UNORM_SRGB:
case DXGI_FORMAT.DXGI_FORMAT_BC4_UNORM:
case DXGI_FORMAT.DXGI_FORMAT_BC5_SNORM:
case DXGI_FORMAT.DXGI_FORMAT_BC6H_UF16:
case DXGI_FORMAT.DXGI_FORMAT_BC7_UNORM:
case DXGI_FORMAT.DXGI_FORMAT_BC7_UNORM_SRGB:
return DDS_HEADER_DXT10.Size + DDS_HEADER.Size;
default:
return DDS_HEADER.Size;
}
}
public const int DDS_MAGIC = 0x20534444; // "DDS "
public static uint MAKEFOURCC(char ch0, char ch1, char ch2, char ch3)
{
// This is alien to me...
return ((uint)(byte)(ch0) | ((uint)(byte)(ch1) << 8) | ((uint)(byte)(ch2) << 16 | ((uint)(byte)(ch3) << 24)));
}
public const int DDS_FOURCC = 0x00000004; // DDPF_FOURCC
public const int DDS_RGB = 0x00000040; // DDPF_RGB
public const int DDS_RGBA = 0x00000041; // DDPF_RGB | DDPF_ALPHAPIXELS
public const int DDS_HEADER_FLAGS_TEXTURE = 0x00001007; // DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT
public const int DDS_HEADER_FLAGS_MIPMAP = 0x00020000; // DDSD_MIPMAPCOUNT
public const int DDS_HEADER_FLAGS_LINEARSIZE = 0x00080000; // DDSD_LINEARSIZE
public const int DDS_SURFACE_FLAGS_TEXTURE = 0x00001000; // DDSCAPS_TEXTURE
public const int DDS_SURFACE_FLAGS_MIPMAP = 0x00400008; // DDSCAPS_COMPLEX | DDSCAPS_MIPMAP
public const int DDS_ALPHA_MODE_UNKNOWN = 0x0;
}
#region dxgiformat.h
public enum DXGI_FORMAT
{
DXGI_FORMAT_R8G8B8A8_UNORM = 28,
DXGI_FORMAT_R8G8B8A8_UNORM_SRGB = 29,
DXGI_FORMAT_R8_UNORM = 61,
DXGI_FORMAT_BC1_UNORM = 71,
DXGI_FORMAT_BC1_UNORM_SRGB = 72,
DXGI_FORMAT_BC2_UNORM = 74,
DXGI_FORMAT_BC3_UNORM = 77,
DXGI_FORMAT_BC3_UNORM_SRGB = 78,
DXGI_FORMAT_BC4_UNORM = 80,
DXGI_FORMAT_BC5_UNORM = 83,
DXGI_FORMAT_BC5_SNORM = 84,
DXGI_FORMAT_B8G8R8A8_UNORM = 87,
DXGI_FORMAT_B8G8R8X8_UNORM = 88,
2019-10-07 02:14:51 +00:00
DXGI_FORMAT_BC6H_UF16 = 95,
DXGI_FORMAT_BC7_UNORM = 98,
DXGI_FORMAT_BC7_UNORM_SRGB = 99
}
#endregion
public enum DXT10_RESOURCE_DIMENSION
{
DIMENSION_TEXTURE1D = 2,
DIMENSION_TEXTURE2D = 3,
DIMENSION_TEXTURE3D = 4,
}
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public struct DDS_HEADER
{
public uint dwSize;
public uint dwHeaderFlags;
public uint dwHeight;
public uint dwWidth;
public uint dwPitchOrLinearSize;
public uint dwDepth; // only if DDS_HEADER_FLAGS_VOLUME is set in dwHeaderFlags
public uint dwMipMapCount;
public uint dwReserved1; // [11]
public DDS_PIXELFORMAT PixelFormat; // ddspf
public uint dwSurfaceFlags;
public uint dwCubemapFlags;
public uint dwReserved2; // [3]
public uint GetSize()
{
// 9 uint + DDS_PIXELFORMAT uints + 2 uint arrays with 14 uints total
// each uint 4 bytes each
return (9 * 4) + PixelFormat.GetSize() + (14 * 4);
}
public void Write(System.IO.BinaryWriter bw)
{
bw.Write(dwSize);
bw.Write(dwHeaderFlags);
bw.Write(dwHeight);
bw.Write(dwWidth);
bw.Write(dwPitchOrLinearSize);
bw.Write(dwDepth);
bw.Write(dwMipMapCount);
// Just write it multiple times, since it's never assigned a value anyway
for (int i = 0; i < 11; i++)
bw.Write(dwReserved1);
// DDS_PIXELFORMAT
bw.Write(PixelFormat.dwSize);
bw.Write(PixelFormat.dwFlags);
bw.Write(PixelFormat.dwFourCC);
bw.Write(PixelFormat.dwRGBBitCount);
bw.Write(PixelFormat.dwRBitMask);
bw.Write(PixelFormat.dwGBitMask);
bw.Write(PixelFormat.dwBBitMask);
bw.Write(PixelFormat.dwABitMask);
bw.Write(dwSurfaceFlags);
bw.Write(dwCubemapFlags);
// Just write it multiple times, since it's never assigned a value anyway
for (int i = 0; i < 3; i++)
bw.Write(dwReserved2);
}
public static uint Size
{
get
{
unsafe
{
return (uint)(sizeof(DDS_HEADER) + (sizeof(int) * 10) + (sizeof(int) * 2));
};
}
}
}
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public struct DDS_HEADER_DXT10
{
public uint dxgiFormat;
public uint resourceDimension;
public uint miscFlag;
public uint arraySize;
public uint miscFlags2;
public void Write(System.IO.BinaryWriter bw)
{
bw.Write(dxgiFormat);
bw.Write(resourceDimension);
bw.Write(miscFlag);
bw.Write(arraySize);
bw.Write(miscFlags2);
}
public static uint Size
{
get
{
unsafe
{
return (uint)sizeof(DDS_HEADER_DXT10);
};
}
}
}
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public unsafe struct DDS_PIXELFORMAT
{
public uint dwSize;
public uint dwFlags;
public uint dwFourCC;
public uint dwRGBBitCount;
public uint dwRBitMask;
public uint dwGBitMask;
public uint dwBBitMask;
public uint dwABitMask;
public DDS_PIXELFORMAT(uint size, uint flags, uint fourCC, uint rgbBitCount, uint rBitMask, uint gBitMask, uint bBitMask, uint aBitMask)
{
dwSize = size;
dwFlags = flags;
dwFourCC = fourCC;
dwRGBBitCount = rgbBitCount;
dwRBitMask = rBitMask;
dwGBitMask = gBitMask;
dwBBitMask = bBitMask;
dwABitMask = aBitMask;
}
public uint GetSize()
{
// 8 uints, each 4 bytes each
return 8 * 4;
}
}
}