2019-11-09 06:37:05 +00:00
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using System;
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2019-11-10 22:15:52 +00:00
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using System.Threading;
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2019-11-09 06:37:05 +00:00
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using System.Threading.Tasks;
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namespace Wabbajack.Common.CSP
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{
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2019-11-09 21:29:55 +00:00
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public class TakeTaskHandler<T> : Handler<Action<bool, T>>
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2019-11-09 06:37:05 +00:00
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{
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private readonly bool _blockable;
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2019-11-09 14:49:00 +00:00
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private TaskCompletionSource<(bool, T)> _tcs;
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2019-11-09 06:37:05 +00:00
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public TakeTaskHandler(TaskCompletionSource<T> tcs = null, bool blockable = true)
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{
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_blockable = blockable;
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2019-11-09 14:49:00 +00:00
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}
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public TaskCompletionSource<(bool, T)> TaskCompletionSource
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{
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get
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{
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if (_tcs == null)
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2019-11-10 22:15:52 +00:00
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{
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var new_tcs = new TaskCompletionSource<(bool, T)>();
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Interlocked.CompareExchange(ref _tcs, new_tcs, null);
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}
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2019-11-09 14:49:00 +00:00
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return _tcs;
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}
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2019-11-09 06:37:05 +00:00
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}
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public bool IsActive => true;
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public bool IsBlockable => _blockable;
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public uint LockId => 0;
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2019-11-09 14:49:00 +00:00
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public Task<(bool, T)> Task => TaskCompletionSource.Task;
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2019-11-09 21:29:55 +00:00
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public Action<bool, T> Commit()
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2019-11-09 06:37:05 +00:00
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{
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return Handle;
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}
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2019-11-09 21:29:55 +00:00
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private void Handle(bool is_open, T a)
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2019-11-09 06:37:05 +00:00
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{
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2019-11-09 21:29:55 +00:00
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TaskCompletionSource.SetResult((is_open, a));
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2019-11-09 06:37:05 +00:00
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}
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}
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}
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