wabbajack/Wabbajack.Lib/CompilationSteps/IgnoreGameFiles.cs

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using System.Threading.Tasks;
using Newtonsoft.Json;
using Wabbajack.Common;
namespace Wabbajack.Lib.CompilationSteps
{
public class IgnoreGameFiles : ACompilationStep
{
private readonly string _startDir;
public IgnoreGameFiles(ACompiler compiler) : base(compiler)
{
_startDir = Consts.GameFolderFilesDir + "\\";
}
public override async ValueTask<Directive?> Run(RawSourceFile source)
{
if (!((string)source.Path).StartsWith(_startDir, System.StringComparison.OrdinalIgnoreCase)) return null;
var i = source.EvolveTo<IgnoredDirectly>();
i.Reason = "Default game file";
return i;
}
}
}