wabbajack/Wabbajack.VFS/IndexedVirtualFile.cs

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using System.Collections.Generic;
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using System.IO;
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using System.IO.Compression;
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using System.Text;
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using Wabbajack.DTOs.Texture;
using Wabbajack.Hashing.xxHash64;
using Wabbajack.Paths;
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namespace Wabbajack.VFS;
public class IndexedVirtualFile
{
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public IPath Name { get; set; }
public Hash Hash { get; set; }
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public ImageState? ImageState { get; set; }
public long Size { get; set; }
public List<IndexedVirtualFile> Children { get; set; } = new();
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private void Write(BinaryWriter bw)
{
bw.Write(Name.ToString()!);
bw.Write((ulong) Hash);
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if (ImageState == null)
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{
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bw.Write(false);
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}
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else
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{
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bw.Write(true);
WriteImageState(bw, ImageState);
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}
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bw.Write(Size);
bw.Write(Children.Count);
foreach (var file in Children)
file.Write(bw);
}
private void WriteImageState(BinaryWriter bw, ImageState state)
{
bw.Write((ushort) state.Width);
bw.Write((ushort) state.Height);
bw.Write((byte) state.Format);
state.PerceptualHash.Write(bw);
}
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public static ImageState ReadImageState(BinaryReader br)
{
return new ImageState
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{
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Width = br.ReadUInt16(),
Height = br.ReadUInt16(),
Format = (DXGI_FORMAT) br.ReadByte(),
PerceptualHash = PHash.Read(br)
};
}
public void Write(Stream s)
{
using var cs = new GZipStream(s, CompressionLevel.Optimal, true);
using var bw = new BinaryWriter(cs, Encoding.UTF8, true);
Write(bw);
}
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private static IndexedVirtualFile Read(BinaryReader br)
{
var ivf = new IndexedVirtualFile
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{
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Name = (RelativePath) br.ReadString(),
Hash = Hash.FromULong(br.ReadUInt64())
};
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if (br.ReadBoolean())
ivf.ImageState = ReadImageState(br);
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ivf.Size = br.ReadInt64();
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var lst = new List<IndexedVirtualFile>();
ivf.Children = lst;
var count = br.ReadInt32();
for (var x = 0; x < count; x++) lst.Add(Read(br));
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return ivf;
}
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public static IndexedVirtualFile Read(Stream s)
{
using var cs = new GZipStream(s, CompressionMode.Decompress, true);
using var br = new BinaryReader(cs);
return Read(br);
}
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}