2022-02-05 15:47:15 +00:00
|
|
|
using System;
|
|
|
|
using System.Collections.Generic;
|
|
|
|
using System.IO;
|
|
|
|
using System.Threading;
|
|
|
|
using System.Threading.Tasks;
|
|
|
|
|
|
|
|
namespace Wabbajack.Networking.Http;
|
|
|
|
|
|
|
|
public abstract class AChunkedBufferingStream : Stream
|
|
|
|
{
|
|
|
|
private readonly int _chunkSize;
|
|
|
|
private readonly int _maxChunks;
|
|
|
|
private readonly Dictionary<ulong, byte[]> _chunks;
|
|
|
|
private readonly uint _chunkBitsShift;
|
|
|
|
private readonly ulong _chunkMask;
|
|
|
|
|
|
|
|
protected AChunkedBufferingStream(int chunkBitsShift, long totalSize, int maxChunks)
|
|
|
|
{
|
|
|
|
_chunkSize = 1 << chunkBitsShift;
|
|
|
|
_chunkBitsShift = (uint)chunkBitsShift;
|
|
|
|
_chunkMask = ulong.MaxValue << chunkBitsShift;
|
|
|
|
Length = totalSize;
|
|
|
|
_maxChunks = maxChunks;
|
|
|
|
_chunks = new Dictionary<ulong, byte[]>();
|
|
|
|
}
|
2023-10-09 20:25:10 +00:00
|
|
|
|
|
|
|
protected override void Dispose(bool disposing)
|
|
|
|
{
|
|
|
|
_chunks.Clear();
|
|
|
|
base.Dispose(disposing);
|
|
|
|
}
|
2022-02-05 15:47:15 +00:00
|
|
|
|
|
|
|
public abstract Task<byte[]> LoadChunk(long offset, int size);
|
|
|
|
|
|
|
|
public override void Flush()
|
|
|
|
{
|
|
|
|
throw new System.NotImplementedException();
|
|
|
|
}
|
|
|
|
|
|
|
|
public override int Read(byte[] buffer, int offset, int count)
|
|
|
|
{
|
|
|
|
throw new NotImplementedException();
|
|
|
|
}
|
|
|
|
|
|
|
|
public override async Task<int> ReadAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)
|
|
|
|
{
|
|
|
|
if (Position >= Length) return 0;
|
|
|
|
|
|
|
|
var chunkId = (ulong)Position & _chunkMask;
|
|
|
|
if (!_chunks.TryGetValue(chunkId, out var chunkData))
|
|
|
|
{
|
|
|
|
var chunk = await LoadChunk((long)chunkId, _chunkSize);
|
|
|
|
_chunks.Add(chunkId, chunk);
|
|
|
|
}
|
|
|
|
|
|
|
|
var chunkOffset = (ulong)Position ^ _chunkMask;
|
|
|
|
var availableRead = (ulong)chunkData!.Length - chunkOffset;
|
|
|
|
var toRead = Math.Min((ulong)count, availableRead);
|
|
|
|
|
|
|
|
Array.Copy(chunkData, (uint)chunkOffset, buffer, offset, count);
|
|
|
|
return (int)toRead;
|
|
|
|
}
|
|
|
|
|
|
|
|
public override async ValueTask<int> ReadAsync(Memory<byte> buffer, CancellationToken cancellationToken = new CancellationToken())
|
|
|
|
{
|
|
|
|
if (Position >= Length) return 0;
|
|
|
|
|
|
|
|
var chunkId = (ulong)Position & _chunkMask;
|
|
|
|
if (!_chunks.TryGetValue(chunkId, out var chunkData))
|
|
|
|
{
|
|
|
|
chunkData = await LoadChunk((long)chunkId, _chunkSize);
|
|
|
|
_chunks.Add(chunkId, chunkData);
|
|
|
|
}
|
|
|
|
|
|
|
|
var chunkOffset = (ulong)Position & ~_chunkMask;
|
|
|
|
var availableRead = (ulong)chunkData!.Length - chunkOffset;
|
|
|
|
var toRead = Math.Min((ulong)buffer.Length, availableRead);
|
|
|
|
|
|
|
|
var chunkBuff = new Memory<byte>(chunkData).Slice((int)chunkOffset, (int)toRead);
|
|
|
|
|
|
|
|
chunkBuff.CopyTo(buffer);
|
|
|
|
Position += (long)toRead;
|
|
|
|
|
|
|
|
return (int)toRead;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
public override long Seek(long offset, SeekOrigin origin)
|
|
|
|
{
|
|
|
|
switch (origin)
|
|
|
|
{
|
|
|
|
case SeekOrigin.Begin:
|
|
|
|
Position = offset;
|
|
|
|
break;
|
|
|
|
case SeekOrigin.Current:
|
|
|
|
Position += offset;
|
|
|
|
break;
|
|
|
|
case SeekOrigin.End:
|
|
|
|
Position = Length - offset;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
throw new ArgumentOutOfRangeException(nameof(origin), origin, null);
|
|
|
|
}
|
|
|
|
return Position;
|
|
|
|
}
|
|
|
|
|
|
|
|
public override void SetLength(long value)
|
|
|
|
{
|
|
|
|
throw new System.NotImplementedException();
|
|
|
|
}
|
|
|
|
|
|
|
|
public override void Write(byte[] buffer, int offset, int count)
|
|
|
|
{
|
|
|
|
throw new System.NotImplementedException();
|
|
|
|
}
|
|
|
|
|
|
|
|
public override bool CanRead => true;
|
|
|
|
public override bool CanSeek => true;
|
|
|
|
public override bool CanWrite => true;
|
|
|
|
public override long Length { get; }
|
|
|
|
public override long Position { get; set; } = 0;
|
|
|
|
}
|