2019-12-15 19:20:27 +00:00
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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2020-01-10 04:27:59 +00:00
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using ReactiveUI.Fody.Helpers;
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2019-12-15 19:20:27 +00:00
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using Wabbajack.Common;
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2020-01-10 04:27:59 +00:00
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using Wabbajack.Lib;
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2019-12-15 19:20:27 +00:00
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namespace Wabbajack
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{
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2020-01-10 04:27:59 +00:00
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public class CPUDisplayVM : ViewModel
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2019-12-15 19:20:27 +00:00
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{
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2020-01-10 04:27:59 +00:00
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[Reactive]
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public int ID { get; set; }
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[Reactive]
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2019-12-15 19:20:27 +00:00
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public DateTime StartTime { get; set; }
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2020-01-10 04:27:59 +00:00
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[Reactive]
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public bool IsWorking { get; set; }
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[Reactive]
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public string Msg { get; set; }
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[Reactive]
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public float ProgressPercent { get; set; }
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public CPUDisplayVM()
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{
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}
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public CPUDisplayVM(CPUStatus cpu)
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{
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AbsorbStatus(cpu);
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}
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2019-12-15 19:20:27 +00:00
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public void AbsorbStatus(CPUStatus cpu)
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{
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2020-01-10 04:27:59 +00:00
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bool starting = cpu.IsWorking && !IsWorking;
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2019-12-15 19:20:27 +00:00
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if (starting)
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{
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StartTime = DateTime.Now;
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}
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2020-01-10 04:27:59 +00:00
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ID = cpu.ID;
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Msg = cpu.Msg;
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ProgressPercent = cpu.ProgressPercent;
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IsWorking = cpu.IsWorking;
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2019-12-15 19:20:27 +00:00
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}
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}
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}
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