wabbajack/Wabbajack.Common/Utils.cs

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using ICSharpCode.SharpZipLib.BZip2;
using IniParser;
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using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Security.Cryptography;
using System.Text;
using System.Threading.Tasks;
namespace Wabbajack.Common
{
public static class Utils
{
/// <summary>
/// MurMur3 hashes the file pointed to by this string
/// </summary>
/// <param name="file"></param>
/// <returns></returns>
public static string FileSHA256(this string file)
{
var sha = new SHA256Managed();
using (var o = new CryptoStream(Stream.Null, sha, CryptoStreamMode.Write))
{
using (var i = File.OpenRead(file))
i.CopyTo(o);
}
return sha.Hash.ToBase64();
}
/// <summary>
/// Returns a Base64 encoding of these bytes
/// </summary>
/// <param name="data"></param>
/// <returns></returns>
public static string ToBase64(this byte[] data)
{
return Convert.ToBase64String(data);
}
/// <summary>
/// Executes the action for every item in coll
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="coll"></param>
/// <param name="f"></param>
public static void Do<T>(this IEnumerable<T> coll, Action<T> f)
{
foreach (var i in coll) f(i);
}
/// <summary>
/// Loads INI data from the given filename and returns a dynamic type that
/// can use . operators to navigate the INI.
/// </summary>
/// <param name="file"></param>
/// <returns></returns>
public static dynamic LoadIniFile(this string file)
{
return new DynamicIniData(new FileIniDataParser().ReadFile(file));
}
public static void ToJSON<T>(this T obj, string filename)
{
File.WriteAllText(filename, JsonConvert.SerializeObject(obj, Formatting.Indented, new JsonSerializerSettings() {TypeNameHandling = TypeNameHandling.Auto}));
}
public static T FromJSON<T>(this string filename)
{
return JsonConvert.DeserializeObject<T>(File.ReadAllText(filename));
}
public static bool FileExists(this string filename)
{
return File.Exists(filename);
}
public static string RelativeTo(this string file, string folder)
{
return file.Substring(folder.Length + 1);
}
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/// <summary>
/// Returns the string compressed via BZip2
/// </summary>
/// <param name="data"></param>
/// <returns></returns>
public static byte[] BZip2String(this string data)
{
using (var os = new MemoryStream())
{
using (var bz = new BZip2OutputStream(os))
{
using (var bw = new BinaryWriter(bz))
bw.Write(data);
}
return os.ToArray();
}
}
/// <summary>
/// Returns the string compressed via BZip2
/// </summary>
/// <param name="data"></param>
/// <returns></returns>
public static string BZip2String(this byte[] data)
{
using (var s = new MemoryStream(data))
{
using (var bz = new BZip2InputStream(s))
{
using (var bw = new BinaryReader(bz))
return bw.ReadString();
}
}
}
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}
}