wabbajack/Wabbajack/UI/ModeSelectionWindowViewModel.cs

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C#
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2019-10-20 11:26:42 +00:00
using Alphaleonis.Win32.Filesystem;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Wabbajack.Common;
using Wabbajack.Lib;
using Wabbajack.Lib.ModListRegistry;
namespace Wabbajack.UI
{
public class ModeSelectionWindowViewModel : ViewModel
{
public ModeSelectionWindowViewModel()
{
_modLists = new ObservableCollection<ModlistMetadata>(ModlistMetadata.LoadFromGithub());
}
private ObservableCollection<ModlistMetadata> _modLists;
public ObservableCollection<ModlistMetadata> ModLists
{
get => _modLists;
}
private ModlistMetadata _selectedModList;
public ModlistMetadata SelectedModList
{
get => _selectedModList;
set => RaiseAndSetIfChanged(ref _selectedModList, value);
}
internal string Download()
{
if (!Directory.Exists(Consts.ModListDownloadFolder))
Directory.CreateDirectory(Consts.ModListDownloadFolder);
string dest = Path.Combine(Consts.ModListDownloadFolder, SelectedModList.Links.MachineURL);
string result = null;
var window = new DownloadWindow(SelectedModList.Links.Download, SelectedModList.Title, dest,
complete =>
{
if (complete == DownloadWindow.WindowResult.Completed)
result = dest;
});
window.ShowDialog();
if (window.Result == DownloadWindow.WindowResult.Completed)
return dest;
return null;
}
}
}