wabbajack/Wabbajack.Compression.BSA/FO4Archive/FileEntryBuilder.cs

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using System.IO;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using ICSharpCode.SharpZipLib.Zip.Compression.Streams;
using Wabbajack.Common;
using Wabbajack.DTOs.BSA.FileStates;
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namespace Wabbajack.Compression.BSA.FO4Archive;
public class FileEntryBuilder : IFileBuilder
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{
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private Stream _dataSrc;
private long _offsetOffset;
private int _rawSize;
private int _size;
private BA2File _state;
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public uint FileHash => _state.NameHash;
public uint DirHash => _state.DirHash;
public string FullName => (string) _state.Path;
public int Index => _state.Index;
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public void WriteHeader(BinaryWriter wtr, CancellationToken token)
{
wtr.Write(_state.NameHash);
wtr.Write(Encoding.UTF8.GetBytes(_state.Extension));
wtr.Write(_state.DirHash);
wtr.Write(_state.Flags);
_offsetOffset = wtr.BaseStream.Position;
wtr.Write((ulong) 0);
wtr.Write(_size);
wtr.Write(_rawSize);
wtr.Write(_state.Align);
}
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public async ValueTask WriteData(BinaryWriter wtr, CancellationToken token)
{
var pos = wtr.BaseStream.Position;
wtr.BaseStream.Position = _offsetOffset;
wtr.Write((ulong) pos);
wtr.BaseStream.Position = pos;
_dataSrc.Position = 0;
await _dataSrc.CopyToLimitAsync(wtr.BaseStream, (int) _dataSrc.Length, token);
await _dataSrc.DisposeAsync();
}
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public static async ValueTask<FileEntryBuilder> Create(BA2File state, Stream src, DiskSlabAllocator slab,
CancellationToken token)
{
var builder = new FileEntryBuilder
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{
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_state = state,
_rawSize = (int) src.Length,
_dataSrc = src
};
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if (!state.Compressed)
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return builder;
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await using var ms = new MemoryStream();
await using (var ds = new DeflaterOutputStream(ms))
{
ds.IsStreamOwner = false;
await builder._dataSrc.CopyToAsync(ds, token);
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}
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await builder._dataSrc.DisposeAsync();
builder._dataSrc = slab.Allocate(ms.Length);
ms.Position = 0;
await ms.CopyToAsync(builder._dataSrc, token);
builder._dataSrc.Position = 0;
builder._size = (int) ms.Length;
return builder;
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}
}