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add changelog
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CHANGELOG.md
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19
CHANGELOG.md
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### Changelog
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#### Version 0.8 - 8/26/2019
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* Mod folders that contain ESMs with names matching the Skyrim core ESMs are assumed to be cleaned versions of the core
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game mods, and will be patched from the ESMs found in the game folder. **Note:** if you have also cleaned the files in the Skyrim
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folder, this will result in a broken install. The ESMs in the game folder should be the original ESMs, the cleaned
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ESMs should go into their own mod. These files currently only include:
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* Update.esm
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* Dragonborn.esm
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* HearthFires.esm
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* Dawnguard.esm
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* ModOrganizer.ini is now interpreted and included as part of the install. As part of the install users will be asked
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to point to their game folder, and then all the references to the MO2 folder or Game folder in ModOrganizer.ini will
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be remapped to the new locations.
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* Progress bars were added to several install/hashing and compilation instructions
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* 7zip routines were rewritten to use subprocesses instead of a C# library. This will result in slower indexing and installation
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but should have full compatability with all usable archive formats. It should also reduce total memory usage during extraction.
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* Added the ability to endorse all used mods at the completion of an install
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* Custom LOOT rules are now included in a special folder in MO2 after install. Users can use this to quickly import new LOOT rules.
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@ -13,6 +13,7 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Compression.BSA.Test", "Com
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EndProject
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{4EDEF6CC-2F5C-439B-BEAF-9D03895099F1}"
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ProjectSection(SolutionItems) = preProject
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CHANGELOG.md = CHANGELOG.md
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LICENSE.txt = LICENSE.txt
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README.md = README.md
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RECIPES.md = RECIPES.md
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