mirror of
https://github.com/wabbajack-tools/wabbajack.git
synced 2024-08-30 18:42:17 +00:00
Fixes for broken bethesda tests.
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parent
712438c6a6
commit
0830480821
@ -238,7 +238,7 @@ namespace Wabbajack.Common
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public class JsonNameSerializationBinder : ISerializationBinder
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public class JsonNameSerializationBinder : DefaultSerializationBinder
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{
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private static Dictionary<string, Type> _nameToType = new Dictionary<string, Type>();
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private static Dictionary<Type, string> _typeToName = new Dictionary<Type, string>();
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@ -280,7 +280,7 @@ namespace Wabbajack.Common
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}
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public Type BindToType(string? assemblyName, string typeName)
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public override Type BindToType(string? assemblyName, string typeName)
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{
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if (typeName.EndsWith("[]"))
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{
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@ -295,22 +295,17 @@ namespace Wabbajack.Common
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if (val != null)
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return val;
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if (assemblyName != null)
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{
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var assembly = AppDomain.CurrentDomain.Load(assemblyName);
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if (assembly != null)
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{
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var result = assembly.GetType(typeName);
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if (result != null) return result;
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}
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}
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throw new InvalidDataException($"No Binding name for {typeName}");
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return base.BindToType(assemblyName, typeName);
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}
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public void BindToName(Type serializedType, out string? assemblyName, out string? typeName)
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public override void BindToName(Type serializedType, out string? assemblyName, out string? typeName)
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{
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if (serializedType.FullName?.StartsWith("System.") ?? false)
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{
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base.BindToName(serializedType, out assemblyName, out typeName);
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return;
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}
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if (!_typeToName.ContainsKey(serializedType))
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{
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throw new InvalidDataException($"No Binding name for {serializedType}");
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@ -998,7 +998,7 @@ namespace Wabbajack.Common
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var encoded = ProtectedData.Protect(bytes, Encoding.UTF8.GetBytes(key), DataProtectionScope.LocalMachine);
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Consts.LocalAppDataPath.CreateDirectory();
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Consts.LocalAppDataPath.Combine(key).WriteAllBytes(bytes);
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Consts.LocalAppDataPath.Combine(key).WriteAllBytes(encoded);
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}
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public static byte[] FromEncryptedData(string key)
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{
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@ -96,8 +96,9 @@ namespace Wabbajack.Lib.Downloaders
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result.ToEcryptedJson(DataName);
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return result;
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}
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catch (Exception)
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catch (Exception ex)
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{
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Utils.Error(ex, "Could not save Bethesda.NET login info");
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return null;
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}
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}
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@ -363,6 +364,7 @@ namespace Wabbajack.Lib.Downloaders
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}
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[JsonName("BethesdaNetData")]
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public class BethesdaNetData
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{
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public string body { get; set; }
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@ -1,147 +0,0 @@
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<UserControl
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x:Class="Wabbajack.VortexCompilerConfigView"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:local="clr-namespace:Wabbajack"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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d:DesignHeight="450"
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d:DesignWidth="800"
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mc:Ignorable="d">
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<Grid>
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="Auto" />
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<ColumnDefinition Width="20" />
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<ColumnDefinition Width="*" />
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<ColumnDefinition Width="30" />
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<ColumnDefinition Width="Auto" />
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<ColumnDefinition Width="20" />
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<ColumnDefinition Width="*" />
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</Grid.ColumnDefinitions>
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<Grid.RowDefinitions>
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<RowDefinition Height="40" />
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<RowDefinition Height="40" />
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<RowDefinition Height="40" />
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</Grid.RowDefinitions>
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<TextBlock
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Grid.Row="0"
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Grid.Column="0"
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HorizontalAlignment="Right"
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VerticalAlignment="Center"
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FontSize="14"
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Text="Game"
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TextAlignment="Center"
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ToolTip="The game you wish to target" />
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<ComboBox
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Grid.Row="0"
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Grid.Column="2"
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Height="30"
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VerticalAlignment="Center"
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VerticalContentAlignment="Center"
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FontSize="14"
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ItemsSource="{Binding GameOptions}"
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SelectedValue="{Binding SelectedGame}"
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ToolTip="The game you wish to target">
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<ComboBox.ItemTemplate>
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<DataTemplate>
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<TextBlock Margin="6,2" Text="{Binding DisplayName}" />
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</DataTemplate>
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</ComboBox.ItemTemplate>
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</ComboBox>
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<TextBlock
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Grid.Row="1"
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Grid.Column="0"
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HorizontalAlignment="Right"
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VerticalAlignment="Center"
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FontSize="14"
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Text="Game Folder"
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TextAlignment="Center"
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ToolTip="The install folder for the game" />
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<local:FilePicker
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Grid.Row="1"
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Grid.Column="2"
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Height="30"
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VerticalAlignment="Center"
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PickerVM="{Binding GameLocation}"
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FontSize="14"
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ToolTip="The install folder for the game" />
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<Grid
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Grid.Row="2"
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Grid.Column="2"
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Height="28"
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HorizontalAlignment="Left"
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VerticalAlignment="Top">
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="Auto" />
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<ColumnDefinition Width="Auto" />
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</Grid.ColumnDefinitions>
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<Button
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Grid.Column="0"
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Margin="0,0,5,0"
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Background="Transparent"
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Command="{Binding FindGameInSteamCommand}"
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Style="{StaticResource CircleButtonStyle}"
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ToolTip="Attempt to locate the game in Steam">
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<Image Margin="1" Source="../../Resources/Icons/steam.png" />
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</Button>
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<Button
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Grid.Column="1"
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Background="Transparent"
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Command="{Binding FindGameInGogCommand}"
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Style="{StaticResource CircleButtonStyle}"
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ToolTip="Attempt to locate game in GoG">
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<Image Margin="1" Source="../../Resources/Icons/gog.png" />
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</Button>
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</Grid>
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<TextBlock
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Grid.Row="0"
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Grid.Column="4"
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HorizontalAlignment="Right"
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VerticalAlignment="Center"
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FontSize="14"
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Text="Download Location"
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TextAlignment="Center"
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ToolTip="The folder to download your mods" />
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<local:FilePicker
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Grid.Row="0"
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Grid.Column="6"
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Height="30"
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VerticalAlignment="Center"
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PickerVM="{Binding DownloadsLocation}"
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FontSize="14"
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ToolTip="The folder to download your mods" />
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<TextBlock
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Grid.Row="1"
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Grid.Column="4"
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HorizontalAlignment="Right"
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VerticalAlignment="Center"
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FontSize="14"
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Text="Staging Location"
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TextAlignment="Center" />
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<local:FilePicker
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Grid.Row="1"
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Grid.Column="6"
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Height="30"
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VerticalAlignment="Center"
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PickerVM="{Binding StagingLocation}"
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FontSize="14" />
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<TextBlock
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Grid.Row="2"
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Grid.Column="4"
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HorizontalAlignment="Right"
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VerticalAlignment="Center"
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FontSize="14"
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Text="Output Location"
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TextAlignment="Center"
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ToolTip="The folder to place the resulting modlist.wabbajack file" />
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<local:FilePicker
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Grid.Row="2"
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Grid.Column="6"
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Height="30"
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VerticalAlignment="Center"
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PickerVM="{Binding Parent.OutputLocation}"
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FontSize="14"
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ToolTip="The folder to place the resulting modlist.wabbajack file" />
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</Grid>
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</UserControl>
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@ -1,15 +0,0 @@
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using System.Windows.Controls;
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namespace Wabbajack
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{
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/// <summary>
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/// Interaction logic for VortexCompilerConfigView.xaml
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/// </summary>
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public partial class VortexCompilerConfigView : UserControl
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{
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public VortexCompilerConfigView()
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{
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InitializeComponent();
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}
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}
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}
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