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https://github.com/wabbajack-tools/wabbajack.git
synced 2024-08-30 18:42:17 +00:00
Make texture recompression optional via the settings pannel (defaults to on)
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a9c003fe34
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@ -39,6 +39,7 @@ namespace Wabbajack.Lib
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public Dictionary<AbsolutePath, dynamic> ModInis { get; } = new Dictionary<AbsolutePath, dynamic>();
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public HashSet<string> SelectedProfiles { get; set; } = new HashSet<string>();
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public bool DisableTextureResizing { get; set; }
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public static AbsolutePath GetTypicalDownloadsFolder(AbsolutePath mo2Folder)
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{
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@ -421,7 +422,7 @@ namespace Wabbajack.Lib
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public override IEnumerable<ICompilationStep> MakeStack()
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{
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Utils.Log("Generating compilation stack");
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return new List<ICompilationStep>
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var steps = new List<ICompilationStep>
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{
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new IgnoreGameFilesIfGameFolderFilesExist(this),
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new IncludePropertyFiles(this),
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@ -487,6 +488,11 @@ namespace Wabbajack.Lib
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new IgnoreExtension(this, new Extension(".CACHE")),
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new DropAll(this)
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};
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if (DisableTextureResizing)
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steps = steps.Where(s => !(s is MatchSimilarTextures)).ToList();
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return steps;
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}
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}
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}
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@ -145,6 +145,18 @@ namespace Wabbajack
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}
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}
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private bool _disableTextureResizing;
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public bool DisableTextureResizing
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{
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get => _disableTextureResizing;
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set
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{
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RaiseAndSetIfChanged(ref _disableTextureResizing, value);
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}
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}
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public void SetProcessorSettings(ABatchProcessor processor)
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{
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@ -152,6 +164,9 @@ namespace Wabbajack
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processor.DiskThreads = DiskThreads;
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processor.ReduceHDDThreads = ReduceHDDThreads;
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processor.FavorPerfOverRam = FavorPerfOverRam;
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if (processor is MO2Compiler mo2c)
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mo2c.DisableTextureResizing = DisableTextureResizing;
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}
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}
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@ -28,6 +28,7 @@
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<RowDefinition Height="25" />
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<RowDefinition Height="25" />
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<RowDefinition Height="25" />
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<RowDefinition Height="25" />
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<RowDefinition Height="*" />
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</Grid.RowDefinitions>
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<Grid.ColumnDefinitions>
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@ -99,6 +100,17 @@
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VerticalAlignment="Center"
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Foreground="White"
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></CheckBox>
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<TextBlock Grid.Row="8" Grid.Column="0"
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x:Name="DisableTextureResizingLabel"
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VerticalAlignment="Center"
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Text="Disable Texture Resizing (during compilation)" />
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<CheckBox Grid.Row="8" Grid.Column="2"
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x:Name="DisableTextureResizing"
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HorizontalAlignment="Right"
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VerticalAlignment="Center"
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Foreground="White"
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></CheckBox>
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</Grid>
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</Border>
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</rxui:ReactiveUserControl>
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@ -45,6 +45,8 @@ namespace Wabbajack
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.DisposeWith(disposable);
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this.BindStrict(this.ViewModel, x => x.NetworkWorkaroundMode, x => x.UseNetworkWorkAround.IsChecked)
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.DisposeWith(disposable);
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this.BindStrict(this.ViewModel, x => x.DisableTextureResizing, x => x.DisableTextureResizing.IsChecked)
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.DisposeWith(disposable);
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});
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}
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}
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