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Make store detection logs Information
instead of Debug
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parent
4bfce0e418
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@ -111,7 +111,7 @@ public class GameLocator : IGameLocator
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}
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paths[id] = path;
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_logger.LogDebug("Found {Game}", game);
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_logger.LogInformation("Found {Game}", game);
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}
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catch (Exception e)
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{
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